Daniel Falconer

Daniel Falconer is a creature, costume, armour, weapon and prop designer for films and known best for his work with Weta on The Lord of the Rings film trilogy[1] and The Chronicles of Narnia: The Lion, the Witch and the Wardrobe. He also authored numerous books for Weta, including The World of Kong: A Natural History of Skull Island and The Hobbit: Chronicles book series, showcasing the illustrative work of the entire design department at Weta Workshop and associated Wellington film community companies.

Filmography

Special effects

Art

Publications

  • The World of Kong: A Natural History of Skull Island (2005): Author/Illustrator
  • The Crafting of Narnia: The Art, Creatures, and Weapons from Weta Workshop (2008): Author/Illustrator
  • The Art of District 9: Weta Workshop (2010): Author
  • Weta: The Collector's Guide 2011 (2011): Author
  • The Hobbit: An Unexpected Journey: Chronicles: Art & Design (2012): Author/Illustrator
  • The Hobbit: An Unexpected Journey: Chronicles: Creatures & Characters (2013): Author
  • The Hobbit: The Desolation of Smaug: Chronicles: Art & Design (2013): Author/Illustrator
  • The Hobbit: The Desolation of Smaug: Chronicle Companion: Smaug: Unleashing the Dragon (2013): Author/Illustrator
  • The Hobbit: The Desolation of Smaug: Chronicles: Cloaks & Daggers (2014): Author
  • The Hobbit: The Battle of the Five Armies: Chronicles: Art & Design (2014): Author/Illustrator
  • The Hobbit: The Battle of the Five Armies: Chronicles: The Art of War (2015): Author/Illustrator
  • Middle-earth: From Script to Screen (2017): Author
gollark: Because of somewhat better encoding, or what?
gollark: Sometimes.
gollark: Also, you can probably buy a better CPU for software encoding for the money you save.
gollark: Is that... actually the main use of graphics cards?
gollark: That's not the majority of users. Mostly you need the best thing *for your price range*.

References

  1. J.W. Braun, The Lord of the Films (ECW Press, 2009)


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