Cyclemania

Cyclemania is a motorcycle racing video game developed by Israeli studio Compro Games and published by Accolade in 1994 for MS-DOS.

Cyclemania
Developer(s)Compro Games Ltd.
Publisher(s)Accolade
Designer(s)Ronnie Yaron
Platform(s)MS-DOS
Release1994
Genre(s)Racing
Mode(s)Single player

Gameplay

Each of the game's five race tracks uses digitized full motion video footage of Israeli public roads. The game graphics are split between a third-person view of the player character's motorcycle shot from behind and a lower window displaying its instrument panel.

The player must compete with other motorcyclists to be the first to cross the finish line while dodging a variety of roadway obstacles including cows, horses, slow moving cars, and oil spills.[1]

Reception

Computer Gaming World awarded the game three out of five stars. The magazine commended the game's effective use of animation and sound and its novel use of actual video footage, but criticized its lack of a replay value. It wrote that "for a quick thrill, it excels" but also stated that the game is "not a simulation and not the greatest action game, and so may not rev the engines of some gamers."[1]

gollark: Or cyan maybe, they do things.
gollark: Well, you *could* ban Gibson.
gollark: Anyway. Yes. Many people are more active than me. You could try randomly banning them.
gollark: Yes, like I'm an "expert" at abusing python to make "shell scripts".
gollark: I do not, on the whole, actively go around thinking "hmm yes how can I annoy people now" very often, except with, er, was it ZIRCONIUM DECEPTION?

References

  1. Goble, Gordon (January 1995). "Lean Down On Your Steel Knees and Play". Computer Gaming World. Ziff-Davis (126): 161–164.
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.