Cybernoid II: The Revenge

Cybernoid II: The Revenge is a shoot 'em up released by Hewson Consultants in 1988 for the Amstrad CPC, Commodore 64 and ZX Spectrum home computers. It was subsequently also released for the Atari ST and Amiga. It is the sequel to Cybernoid.

Cybernoid II: The Revenge
Cover art
Publisher(s)Hewson Consultants
Designer(s)Raffaele Cecco
Platform(s)Amiga, Atari ST, Amstrad CPC, Commodore 64, ZX Spectrum
Release1988
Genre(s)Shoot 'em up
Mode(s)Single-player

Overview

The game is similar to its predecessor, but with improved graphics and minor differences in gameplay. The player must pilot their fighter through multiple levels destroying pirate spacecraft while collecting gems and powerups.

Reception

  • Sinclair User: "If you're expecting something completely new and original, forget it..."[1]
  • Your Sinclair: "... a souped-up, all-new version of the bestest blaster we've seen on the beermat this year..."[2]
  • Crash: "Not as stunning second time round, but still maintains the original's playability ... 88%"[3]
gollark: That's horrible.
gollark: Also, PHP is bad.
gollark: PXE = preboot execution environment because programmers are incapable of designing sensible acronyms.
gollark: That'd be PEM or PXM.
gollark: Not music player 3.

References

  1. "Cybernoid 2 Review", Sinclair User, October 1988
  2. "Cybernoid 2 Review", Your Sinclair, December 1988
  3. "Cybernoid 2 Review", Crash, October 1988


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