Controller (video game)
Controller is a simulation video game published in 1982 for the Apple II and Atari 8-bit computers by The Avalon Hill Game Company and developed by its division Microcomputer Games, Inc.
Gameplay
Controller is a game in which the player is an air traffic controller.[1]
Reception
Bill Willett reviewed the game for Computer Gaming World, and stated that "I would recommend Controller to those who would like a "thinking" game that doesn't let you dawdle around moving planes like chessmen. The arcade player, however, may be disappointed with the slow (real time) action of the game."[1]
gollark: We determined that you are to, however.
gollark: <@319753218592866315> Make 127414 macrons/second.
gollark: Oh, that explains a lot.
gollark: > Heavpoot was working on it.<|endoftext|>I think so.<|endoftext|>I think the best way to do this is to have people *add* everyone's computers somewhere.<|endoftext|>Maybe the computers are just done in software.<|endoftext|>Idea: copy a device which can remotely update things, and have them *too* easily.<|endoftext|>I think the practice of having computers themselves is that a sane device is very slow and has all computers run terminals and whatnot can't do those.<|endoftext|>Or at least a screen window manager or something.<|endoftext|>Idea: a CC-like system where the screen can be icons, or an entity sensor it.<|endoftext|>The screen can't automatically display the icons properly, but the screen is a bit weird.<|endoftext|>I think OLED would make it draw terminals okay.<|endoftext|>At least, it's not OLED.<|endoftext|>Well, OLED doesn't make it good.<|endoftext|>If they make it OLED or something it may not work.<|endoftextIt does NOT like OLED!
gollark: mgollark owns the copyright to that idea actually.
References
- Willett, Bill (July–August 1982). "Controller: A Review". Computer Gaming World. 1 (5): 12–13.CS1 maint: date format (link)
External links
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