Connections (video game)

Connections is a 1995 educational adventure video game.

Connections
Developer(s)Discovery Channel Multimedia
Publisher(s)Discovery Channel Multimedia, The Learning Channel, Some Interactive
Platform(s)Windows 3.x, Windows, Macintosh
Release1995
Genre(s)Adventure game
Mode(s)Single-player

Plot

Based on the show Connections on The Learning Channel, the game revolves around a plot of the player aiming to fix a computer program, by finding a series of connections that glue the world together.

Gameplay

Players progress through a series of graphic screens, and FMV video to find a series of connections. Items can be manipulated using hotspots. The game is narrated by James Burke.[1] Players can toggle a hints system, adjust volume, save the game, and choose their gender.[2]

Critical reception

Reception
Review scores
PublicationScore
AllGame[3]
MacUser[4]

Lisa Karen Savignano of Allgame wrote that the game was "exceptional" but that it had the potential to leave players endlessly frustrated.[3] GameZone's Craig Majaski thought the game would appeal to players who had enjoyed Myst or Return to Zork.[5] Meanwhile, The AV Club contributor Brian Clair said the game succeeded as a learning tool.[6] MacWorld's George and Ben Beekman thought the game was well below the industry standard for the genre.[7] Entertainment Weekly thought the game was a missed opportunity; instead of being interesting and unique it was merely "Myst with a twist".[8]

The November 1996 edition of Computer Gaming World deemed the video game the #13 Top Sleeper Of All Time.

gollark: I don't mean any instance of your mind is going to magically synchronize data with other ones (no), but that nobody seems to have a consistent idea of what consciousness is.
gollark: You can't actually know that.
gollark: Which is apiaristically impossible to measure right now.
gollark: I can't really hear many people's thoughts myself. Is this common?
gollark: And yet bees approach from the north.

References

  1. "The Adrenaline Vault | Review | Connections". 2000-04-07. Archived from the original on 2000-04-07. Retrieved 2017-09-19.
  2. "Connections: It's a Mind Game Review by Quandary". 2008-06-22. Archived from the original on 2008-06-22. Retrieved 2017-09-19.
  3. Lisa Karen Savignano. "Connections - Review - allgame". Allgame. Archived from the original on November 15, 2014. Retrieved September 23, 2017.
  4. LeVitus, Bob (August 1996). "The Game Room". MacUser. Archived from the original on February 21, 2001. Retrieved July 8, 2019.
  5. "Connections". 2008-12-04. Archived from the original on 2008-12-04. Retrieved 2017-09-19.
  6. "The Adrenaline Vault | Review | Connections". 2000-10-29. Archived from the original on 2000-10-29. Retrieved 2017-09-19.
  7. "Review: Connections". 1999-04-20. Archived from the original on 1999-04-20. Retrieved 2017-09-19.
  8. "Digital Review | Entertainment Weekly". 2009-04-27. Archived from the original on 2009-04-27. Retrieved 2017-09-19.
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