Computerized Coloring Books

The Computerized Coloring Books is a collection of three games developed by Capstone Software and published by its parent company IntraCorp for both the DOS and Amiga systems. A port for the Windows 3.1 operating system was planned but never took place.[2] The games are based on Bill Kroyer's film FernGully: The Last Rainforest, Don Bluth's film Rock-a-Doodle, and John Hughes's film Home Alone.[3] The Rock-a-Doodle game was as released with Trolls and An American Tail: The Computer Adventures of Fievel and His Friends on the Capstone CD Game Kids Collection.[4]

Computerized Coloring Books
Box Art of "The FernGully Computerized Coloring Book"
Genre(s)Art tool
Developer(s)Capstone Software
Publisher(s)IntraCorp
Platform(s)DOS, Amiga[1]
Original release1992

Gameplay

The games work as basic computerized coloring books, which require the player to fill in a lineart picture. There are 16 colors available, although they can be mixed to get up to 256 colors.[5] The player can choose from a selection of backgrounds and add any characters to the picture, both of which are based on scenes and characters of the respective films.[6] The products support a wide range of printers for the time of its release, including dot matrix, colour and laser printers.[2]

Promotion

In the spirit of FernGully — color on your computer and save a tree.

Angie Niehoff

The FernGully product was designed to follow an environmental-friendly policy, including the use of recycled paper.[7] After the release of the games, Capstone sent entry forms with the boxed products for a coloring contest.[2] The prize for the best pictures were $100 each.[8]

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gollark: The problems are similar to ones people are already solving *now*, for distributed systems with offline mode.
gollark: You would need fancy CRDT stuff.
gollark: Each endpoint maintains some set of data and can merge it with incoming data, and is continuously forwarding new data to other things. It's able to answer queries locally based on that set of data.
gollark: Marketing.

References

  1. "Educational Games move Forward". Electronic Games. Vol. 1 no. 1. Decker Publications. October 1992. p. 64.
  2. Hudkins, Lonnie; Allen, Carl (1992-04-26). "The FernGully Computerized Coloring Book". The Buffalo News. Retrieved 2018-07-31.
  3. Eiser, Leslie (September 1992). "The Learning Game - Preschool Picks". Game Players PC Entertainment. Vol. 5 no. 4. GP Publications. p. 42.
  4. "Capstone CD Game Kids Collection". Archived from the original on August 2, 2018. Retrieved August 2, 2018.
  5. "Computerized Coloring Books - Taking a Peek". Computer Gaming World. No. 95. Ziff Davis. July 1992. p. 10.
  6. Capstone 1993 Product Line (PDF). Capstone Software. 1993. p. 14.
  7. "FernGully - Taking a Peek". Computer Gaming World. No. 95. Ziff Davis. June 1992. pp. 8, 10.
  8. DeCoster, Jeane; Crook, David (1992-04-18). "Coloring Book Caper". Los Angeles Times. Retrieved 2018-07-31.


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