Comparison of multi-paradigm programming languages
Programming languages can be grouped by the number and types of paradigms supported.
Programming paradigms |
---|
|
Paradigm summaries
A concise reference for the programming paradigms listed in this article.
- Concurrent programming – have language constructs for concurrency, these may involve multi-threading, support for distributed computing, message passing, shared resources (including shared memory), or futures
- Actor programming – concurrent computation with actors that make local decisions in response to the environment (capable of selfish or competitive behavior)
- Constraint programming – relations between variables are expressed as constraints (or constraint networks), directing allowable solutions (uses constraint satisfaction or simplex algorithm)
- Dataflow programming – forced recalculation of formulas when data values change (e.g. spreadsheets)
- Declarative programming – describes what a computation should perform, without specifying detailed state changes c.f. imperative programming (functional and logic programming are major subgroups of declarative programing)
- Distributed programming – have support for multiple autonomous computers that communicate via computer networks
- Functional programming – uses evaluation of mathematical functions and avoids state and mutable data
- Generic programming – uses algorithms written in terms of to-be-specified-later types that are then instantiated as needed for specific types provided as parameters
- Imperative programming – explicit statements that change a program state
- Logic programming – uses explicit mathematical logic for programming
- Metaprogramming – writing programs that write or manipulate other programs (or themselves) as their data, or that do part of the work at compile time that would otherwise be done at runtime
- Template metaprogramming – metaprogramming methods in which templates are used by a compiler to generate temporary source code, which is merged by the compiler with the rest of the source code and then compiled
- Reflective programming – metaprogramming methods in which a program modifies or extends itself
- Object-oriented programming – uses data structures consisting of data fields and methods together with their interactions (objects) to design programs
- Class-based – object-oriented programming in which inheritance is achieved by defining classes of objects, versus the objects themselves
- Prototype-based – object-oriented programming that avoids classes and implements inheritance via cloning of instances
- Pipeline programming – a simple syntax change to add syntax to nest function calls to language originally designed with none
- Rule-based programming – a network of rules of thumb that comprise a knowledge base and can be used for expert systems and problem deduction & resolution
- Visual programming – manipulating program elements graphically rather than by specifying them textually (e.g. Simulink); also termed diagrammatic programming[1]
Language overview
Language | Number of Paradigms | Concurrent | Constraints | Dataflow | Declarative | Distributed | Functional | Metaprogramming | Generic | Imperative | Logic | Reflection | Object-oriented | Pipelines | Visual | Rule-based | Other paradigms |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ada[2][3][4][5][6] | 5 | Yes[a 1] | No | No | No | Yes | No | No | Yes | Yes | No | No | Yes[a 2] | No | No | No | No |
ALF | 2 | No | No | No | No | No | Yes | No | No | No | Yes | No | No | No | No | No | No |
AmigaE | 2 | No | No | No | No | No | No | No | No | Yes | No | No | Yes[a 2] | No | No | No | No |
APL | 3 | No | No | No | No | No | Yes | No | No | Yes | No | No | No | No | No | No | Array (multi-dimensional) |
BETA | 3 | No | No | No | No | No | Yes | No | No | Yes | No | No | Yes[a 2] | No | No | No | No |
C++ | 7 (15) | Yes[7][8][9] | Library[10] | Library[11][12] | Library[13][14] | Library[15][16] | Yes | Yes[17] | Yes[a 3] | Yes | Library[18][19] | Library[20] | Yes[a 2] | Yes[21] | No | Library[22] | Array (multi-dimensional; using STL) |
C# | 6 (7) | Yes | No | Library[a 4] | No | No | Yes[a 5] | No | Yes | Yes | No | Yes | Yes[a 2] | No | No | No | reactive[a 6] |
ChucK | 3 | Yes | No | No | No | No | No | No | No | Yes | No | No | Yes[a 2] | No | No | No | No |
Claire | 2 | No | No | No | No | No | Yes | No | No | No | No | No | Yes[a 2] | No | No | No | No |
Clojure | 5 | Yes[23][24] | No | No | Yes | No | Yes[25] | Yes[26] | No | No | Library[27] | No | No | Yes[28] | Editor[29] | No | Multiple dispatch[30], Agents[31] |
Common Lisp | 5 | Library[32] | Library[33] | Library[34] | Yes[35] | Library[36] | Yes | Yes | Yes[37] | Yes | Library[38] | Yes | Yes (multiple dispatch, method combinations)[39][a 2] | Library[40] | No | Library[41] | Multiple dispatch, meta-OOP system[42], Language is extensible via metaprogramming. |
Curl | 5 | No | No | No | No | No | Yes | No | Yes[a 3] | Yes | No | Yes | Yes[a 2] | No | No | No | No |
Curry | 4 | Yes | Yes | No | No | No | Yes | No | No | No | Yes | No | No | No | No | No | No |
D (version 2.0)[43][44] | 6 | Yes[a 7] | No | No | No | No | Yes | Yes[45][a 3] | Yes[a 3] | Yes | No | No | Yes[a 2] | No | No | No | No |
Dylan | 3 | No | No | No | No | No | Yes | No | No | No | No | Yes | Yes[a 2] | No | No | No | No |
E | 3 | Yes | No | No | No | Yes | No | No | No | No | No | No | Yes[a 2] | No | No | No | No |
ECMAScript[46][47] (ActionScript, E4X, JavaScript, JScript) | 4 (5) | partial (promises, native extensions)[a 8] | No | No | Library[48][49][50] | No | Yes | No | No | Yes | No | Yes | Yes[a 9] | Library[51][52] | Editor[53] | No | reactive[a 10][54], event driven[a 11][a 12] |
Embarcadero Delphi | 3 | No | No | No | No | No | No | No | Yes[a 3] | Yes | No | No | Yes[a 2] | No | No | No | No |
Erlang | 3 | Yes | No | No | Yes | Yes | Yes | No | No | No | No | No | No | Yes | No | No | No |
Elixir | 4 | Yes | No | No | No | Yes | Yes | Yes | No | No | No | No | No | Yes | No | No | No |
Elm | 6 | Yes | No | Yes | Yes | No | Yes | No | Yes | No | No | No | No | Yes | No | No | reactive |
F# | 7 (8) | Yes[a 7] | No | Library[a 4] | Yes | No | Yes | No | Yes | Yes | No | Yes | Yes[a 2] | No | No | No | reactive[a 6] |
Fortran | 4 (5) | Yes | No | No | No | No | Yes[a 13] | No | Yes[a 14] | No | No | No | Yes[a 2] | No | No | No | Array (multi-dimensional) |
Go | 4 | Yes | No | No | No | No | No | No | No | Yes | No | Yes | No | Yes | No | No | No |
Haskell | 8 (15) | Yes | Library[55] | Library[56] | Yes | Library[57] | Yes (lazy) | Yes[58] | Yes | Yes | Library[59] | No | Immutable | Yes | Yes | Library[60] | literate, reactive, dependent types (partial) |
Io | 4 | Yes[a 7] | No | No | No | No | Yes | No | No | Yes | No | No | Yes[a 9] | No | No | No | No |
J | 3 | No | No | No | No | No | Yes | No | No | Yes | No | No | Yes[a 2] | No | No | No | No |
Java | 6 | Yes | Library[61] | Library[62] | No | No | Yes | No | Yes | Yes | No | Yes | Yes[a 2] | No | No | No | No |
Julia | 9 (17) | Yes | Library[63] | Library[64][65] | Library[66] | Yes | Yes (eager) | Yes | Yes | Yes | Library[67] | Yes | Yes (multiple dispatch, not traditional single) | Yes | No | Library[68][69] | Multiple dispatch, Array (multi-dimensional); optionally lazy[70] and reactive (with libraries) |
Kotlin | 8 | Yes | No | No | No | No | Yes | Yes | Yes | Yes | No | Yes | Yes | Yes | No | No | No |
LabVIEW | 4 | Yes | No | Yes | No | No | No | No | No | No | No | No | Yes | No | Yes | No | No |
Lava | 2 | No | No | No | No | No | No | No | No | No | No | No | Yes[a 2] | No | Yes | No | No |
LispWorks (version 6.0 with support for symmetric multi-processing, rules, logic (Prolog), CORBA) | 9 | Yes | No | No | No | Yes | Yes | Yes | No | Yes | Yes | Yes | Yes[a 2] | No | No | Yes | No |
Lua | 3 | No | No | No | No | No | Yes | No | No | Yes | No | No | Yes[a 9] | No | No | No | No |
MATLAB | 6 (10) | Toolbox[71] | Toolbox[72] | Yes[73] | No | Toolbox[74] | No | Yes[75] | Yes[76] | No | No | Yes[77] | Yes[78] | No | Yes[79] | No | Array (multi-dimensional) |
Nemerle | 7 | Yes | No | No | No | No | Yes | Yes | Yes | Yes | No | Yes | Yes[a 2] | No | No | No | No |
Object Pascal | 4 | Yes | No | No | No | No | Yes | No | No | Yes | No | No | Yes[a 2] | No | No | No | No |
OCaml | 4 | No | No | No | No | No | Yes | No | Yes | Yes | No | No | Yes[a 2] | No | No | No | No |
Oz | 11 | Yes | Yes | Yes | Yes | Yes | Yes | No | No | Yes | Yes | No | Yes[a 2] | Yes | No | Yes | No |
Perl | 8 (9) | Yes[80] | Library[81] | Yes[82] | No | No | Yes | Yes | No | Yes | No | Yes[a 2] | Yes[a 2] | Yes | No | No | No |
Raku | 10 | Yes[83] | Yes[84] | Yes[85] | No | Library[86] | Yes | Yes[87] | Yes[88] | Yes | No | Yes[89] | Yes[90] | Yes | No | No | Multiple dispatch, lazy lists, reactive. |
PHP[91][92][93] | 4 | No | No | No | No | No | Yes | No | No | Yes | No | Yes | Yes[a 2] | No | No | No | No |
Poplog | 3 | No | No | No | No | No | Yes | No | No | Yes | Yes | No | No | No | No | No | No |
Prograph | 3 | No | No | Yes | No | No | No | No | No | No | No | No | Yes[a 2] | No | Yes | No | No |
Python | 5 (10) | Library[94][95] | Library[96] | No | No | Library[97] | Partial | Yes[98][99] | Yes[100][101] | Yes | Library[102] | Yes | Yes[a 2] | No | Editor[103] | No | structured |
R | 4 | No | No | No | No | No | Yes | No | No | Yes | No | Yes | Yes | Yes[104] | No | No | Array (multi-dimensional) |
Racket | 6 | Yes[105] | No | No | No | No | Yes | Yes | No | Yes | Yes | Yes | Yes | No | No | No | No |
ROOP | 3 | No | No | No | No | No | No | No | No | Yes | Yes | No | No | No | No | Yes | No |
Ruby | 5 | No | No | No | No | No | Yes | Yes | No | Yes | No | Yes | Yes[a 2] | No | No | No | No |
Rust (version 1.0.0-alpha) | 6 | Yes[a 7] | No | No | No | No | Yes | Yes[106][107] | Yes[108] | Yes | No | No | Yes | No | No | No | linear, affline, and ownership types |
Sather | 2 | No | No | No | No | No | Yes | No | No | No | No | No | Yes[a 2] | No | No | No | No |
Scala[109][110] | 9 | Yes[a 7] | No | Yes[a 15] | Yes | No | Yes | Yes | Yes | Yes | No | Yes | Yes[a 2] | No | No | No | No |
Simula | 2 | No | No | No | No | No | No | No | No | Yes | No | No | Yes[a 2] | No | No | No | No |
SISAL | 3 | Yes | No | Yes | No | No | Yes | No | No | No | No | No | No | No | No | No | No |
Spreadsheets | 2 | No | No | No | No | No | Yes | No | No | No | No | No | No | No | Yes | No | No |
Swift | 7 | Yes | No | No | No | No | Yes | Yes | Yes | Yes | No | Yes | Yes[a 2] | No | No | No | block-structured |
Tcl with Snit extension | 3 | No | No | No | No | No | Yes[111] | No | No | Yes | No | No | Yes[a 9][112] | No | No | No | No |
Visual Basic .NET | 6 (7) | Yes | No | Library[a 4] | No | No | Yes | No | Yes | Yes | No | Yes | Yes[a 2] | No | No | No | reactive[a 6] |
Windows PowerShell | 6 | No | No | No | No | No | Yes | No | Yes | Yes | No | Yes | Yes[a 2] | Yes | No | No | No |
Wolfram Language & Mathematica | 13[113] (14) | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes[114] | No | Yes | Knowledge Based |
gollark: It's neat.
gollark: If you can do web stuff, you can make nice websites for your projects, or even run them directly in the browser.
gollark: Also, it allows you to display/demo your projects online.
gollark: I got bored and added a bunch of weird ones.
gollark: This is one of my site's achievements.
See also
- Programming paradigm
- Categorical list of programming languages
- Domain-specific programming language
- Domain-specific multimodeling
Notes
- rendezvous and monitor-like based
- Class-based
- Template metaprogramming
- using TPL Dataflow
- only lambda support (lazy functional programming)
- using Reactive Extensions (Rx)
- actor programming
- using Node.js' cluster module or child_process.fork method, web workers in the browser, etc.
- Prototype-based
- using Reactive Extensions (RxJS)
- in Node.js via their events module
- in browsers via their native EventTarget API
- purely functional
- parameterized classes
- Akka Archived 2013-01-19 at the Wayback Machine
Citations
- Bragg, S.D.; Driskill, C.G. (20–22 September 1994). "Diagrammatic-graphical programming languages and DoD-STD-2167A". Proceedings of AUTOTESTCON '94. IEEEXplore. IEEE. pp. 211–220. doi:10.1109/AUTEST.1994.381508. ISBN 978-0-7803-1910-3.
- Ada Reference Manual, ISO/IEC 8652:2005(E) Ed. 3, Section 9: Tasks and Synchronization
- Ada Reference Manual, ISO/IEC 8652:2005(E) Ed. 3 Annex E: Distributed Systems
- Ada Reference Manual, ISO/IEC 8652:2005(E) Ed. 3, Section 12: Generic Units
- Ada Reference Manual, ISO/IEC 8652:2005(E) Ed. 3, Section 6: Subprograms
- Ada Reference Manual, ISO/IEC 8652:2005(E) Ed. 3, 3.9 Tagged Types and Type Extensions
- Thread support
- Atomics support
- Memory model
- Gecode
- SystemC
- Boost.Iostreams
- Boolinq
- AraRat
- OpenMPI
- Boost.MPI
- Boost.MPL
- LC++
- Castor Archived 2013-01-25 at the Wayback Machine
- Reflect Library
- N3534
- Boost.Spirit
- Clojure - Concurrent Programming
- Clojure - core.async
- Clojure - Functional Programming
- Clojure - Macros
- Clojure - core.logic
- Clojure - Threading Macros Guide
- "Light Table". 2019-04-08.
- Multimethods and Hierarchies
- Agents and Asynchronous Actions
- many concurrency paradigms implemented as language extensions
- constraint programming inside CL through extensions
- dataflow extension
- by creating DSLs using the built-in metaprogramming; also see note on functional, constraint and logic paradigms, which are part of declarative
- MPI, etc via language extensions
- template metaprogramming using macros (see C++)
- Prolog implemented as a language extension
- Common Lisp Object System see Wikipedia article on CLOS, the Common Lisp Object System.
- implemented by the user via a short macro, example of implementation:
- rule-based programming extension
- through the Meta Object Protocol
- D Language Feature Table
- Phobos std.algorithm
- D language String Mixins
- The Little JavaScripter demonstrates fundamental commonality with Scheme, a functional language.
- Object Oriented Programming in JavaScript Archived 2019-02-10 at the Wayback Machine gives an overview of object-oriented programming techniques in JavaScript.
- "React – A JavaScript library for building user interfaces". 2019-04-08.
- "React – A JavaScript library for building user interfaces". 2019-04-08.
- "TNG-Hooks". 2019-04-08.
- "Lodash documentation". 2019-04-08.
- "mori". 2019-04-08.
- "Light Table". 2019-04-08.
- "TNG-Hooks". 2019-04-08.
- Prolog embedding
- "Functional Reactive Programming - HaskellWiki".
- Cloud Haskell
- "Template Haskell - HaskellWiki".
- "Logict: A backtracking logic-programming monad".
- https://jcp.org/en/jsr/detail?id=331 JSR 331: Constraint Programming API
- https://github.com/GoogleCloudPlatform/DataflowJavaSDK Google Cloud Platform Dataflow SDK
- "JuliaOpt/JuMP.jl". GitHub. JuliaOpt. 11 February 2020. Retrieved 12 February 2020.
- "GitHub - MikeInnes/DataFlow.jl". 2019-01-15.
- "GitHub - JuliaGizmos/Reactive.jl: Reactive programming primitives for Julia". 2018-12-28.
- https://github.com/davidanthoff/Query.jl Query almost anything in julia
- https://github.com/lilinjn/LilKanren.jl A collection of Kanren implementations in Julia
- "GitHub - abeschneider/PEGParser.jl: PEG Parser for Julia". 2018-12-03.
- "GitHub - gitfoxi/Parsimonious.jl: A PEG parser generator for Julia". 2017-08-03.
- Lazy https://github.com/MikeInnes/Lazy.jl
- "Execute loop iterations in parallel". mathworks.com. Retrieved 21 October 2016.
- "Write Constraints". mathworks.com. Retrieved 21 October 2016.
- "Getting Started with SimEvents". mathworks.com. Retrieved 21 October 2016.
- "Execute loop iterations in parallel". mathworks.com. Retrieved 21 October 2016.
- "Execute MATLAB expression in text - MATLAB eval". mathworks.com. Retrieved 21 October 2016.
- "Determine class of object". mathworks.com. Retrieved 21 October 2016.
- "Class Metadata". mathworks.com. Retrieved 21 October 2016.
- "Object-Oriented Programming". mathworks.com. Retrieved 21 October 2016.
- "Simulink". mathworks.com. Retrieved 21 October 2016.
- interpreter based threads
- Moose
- Higher Order Perl
- Channels and other mechanisms
- "Class Signature".
- Feed operator
- https://github.com/perl6/doc/issues/1744#issuecomment-360565196 Cro module
- "Meta-programming: What, why and how". 2011-12-14.
- https://perl6advent.wordpress.com/2009/12/18/day-18-roles/ Parametrized Roles
- "Meta-object protocol (MOP)".
- https://docs.perl6.org/language/classtut Classes and Roles
- PHP Manual, Chapter 17. Functions
- PHP Manual, Chapter 19. Classes and Objects (PHP 5)
- PHP Manual, Anonymous functions
- "Parallel Processing and Multiprocessing in Python". wiki.python.org. Retrieved 21 October 2016.
- "threading — Higher-level threading interface". docs.python.org. Retrieved 21 October 2016.
- "python-constraint". pypi.python.org. Retrieved 21 October 2016.
- "DistributedProgramming". wiki.python.org. Retrieved 21 October 2016.
- "Chapter 9. Metaprogramming". chimera.labs.oreilly.com. Archived from the original on 23 October 2016. Retrieved 22 October 2016.
- "Metaprogramming". readthedocs.io. Retrieved 22 October 2016.
- "PEP 443 -- Single-dispatch generic functions". python.org. Retrieved 22 October 2016.
- "PEP 484 -- Type Hints". python.org. Retrieved 22 October 2016.
- "PyDatalog". Retrieved 22 October 2016.
- "Light Table". 2019-04-08.
- "Magrittr: A Forward Pipe Operator for R". cran.r-project.org\accessdate=13 July 2017.
- Racket Guide: Concurrency and Synchronization
- "The Rust macros guide". Rust. Retrieved 19 January 2015.
- "The Rust compiler plugins guide". Rust. Retrieved 19 January 2015.
- The Rust Reference §6.1.3.1
- An Overview of the Scala Programming Language
- Scala Language Specification
- "Tcl Programming/Introduction". en.wikibooks.org. Retrieved 22 October 2016.
- "TCLLIB - Tcl Standard Library: snitfaq". sourceforge.net. Retrieved 22 October 2016.
- Notes for Programming Language Experts, Wolfram Language Documentation.
- External Programs, Wolfram Language Documentation.
References
- Jim Coplien, Multiparadigm Design for C++, Addison-Wesley Professional, 1998.
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.