Comic Bakery

Comic Bakery is a computer game for the MSX, made by Konami in 1984[1] and later ported to Commodore 64 by Imagine Software.

Comic Bakery
Developer(s)Konami
Publisher(s)Konami
Imagine Software (C64)
Platform(s)MSX, Commodore 64
Release1984
Genre(s)Action
Mode(s)Single-player

Gameplay

The game is set in a bakery, where the town baker tries to bake and deliver bread (croissants in the MSX version) while fighting off raccoons. Pieces of bread move along a factory line while the raccoons try to eat the bread and switch off the machines. The player is required to keep the machinery running and also scare away the raccoons. If the player succeeds, the delivery truck is loaded with bread and drives off, advancing the player to the next level. Each level maintains the same format as the last, with the difficulty increasing as the player progresses through the levels.

Music

The music and sound effects for the C64 version were made by Martin Galway. The title chiptune has been covered by Press Play On Tape, Visa Röster, and Instant Remedy. The MSX version does not have unique music, using Yankee Doodle instead.

The song Comic Bakery has also been used in the games Jurassic Park (Game Boy Color) and Platypus (PC).

gollark: Or explode.
gollark: There was already a qntm story on infinite computing, but not sinthorionized infinite processing finite memory computing.
gollark: Probably ways to use memory very efficiently, and tricks to stick as much as possible into read-only program memory?
gollark: Well, you can't emulate it very usefully since modern computers run finitely fast still. And I don't know what sort of features you'd need instead of just a generic normal instruction set.
gollark: It's a shame making an emulator is impractical.

References

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