Cocoa Sharp
Cocoa# (CocoaSharp) is a bridge framework on OS X to allow applications developed with the Mono runtime to access the Cocoa API. It provides direct access to the Cocoa API using a dot notation familiar to languages working on the Mono runtime such as C#.[1] Cocoa# is currently being included in the Mono distribution for OS X.[2]
It has not seen any development since 2008 and is considered deprecated.[3]
Releases
Some significant releases were the initial release of 0.1 on August 12, 2004,[4] and release 1.0.6 released on February 18, 2005 where the Cocoa# libraries were functional enough to include in the Mono distribution.[5]
gollark: For equal size yes, probably, but WASM would be two orders of magnitude larger in this case, roughly.
gollark: Revision history is kind of already implemented because revisions are saved, but you can't view them and I don't really like the way the data is stored for that.
gollark: I mean, technically you can use basically anything now via WASM, but that limits your options for library support a lot and the browser ends up downloading and parsing a giant WASM blob.
gollark: The choices for webapps are pretty limited.
gollark: It being TS means *significantly* more stuff is picked up at compile time.
References
- http://www.mono-project.com/CocoaSharp#Developing_Applications_for_Mac_OS_X
- http://www.mono-project.com/CocoaSharp#Installing_CocoaSharp
- http://www.mono-project.com/Mono:OSX#Building_Client_Applications
- http://www.osnews.com/story/8023
- "Archived copy". Archived from the original on 2007-10-12. Retrieved 2008-09-06.CS1 maint: archived copy as title (link)
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