Clash (video game)

Clash is a 1998 Polish turn-based strategy created by Leryx Longsoft, inspired by the Heroes of Might & Magic and Warlords series.[1][2][3]

Clash
Cover art of Clash
Developer(s)Longsoft Multimedia
Publisher(s)Arena Games
Platform(s)DOS, Microsoft Windows
Release1998
Genre(s)Turn-based strategy
Mode(s)Single player

Gameplay

The story is based on the legend of the ancient land of Karkhan attacked by wild tribes. Like in Heroes series, player controls cities, which are used to produce units, which are used to explore the map structures and attack enemy units. Cities can be expanded by new building to increase the production capacity and population, required to recruit new military units. In addition to straight military units, game has builders, which are used for all types of construction and mining works, including building new cities and setup trapping pits. Units have tiredness levels. An exhausted unit requires rest and in some cases may rebel. Enemies can be imprisoned, then tortured, executed or bribed. The game has several terrain types, costing different number of movement points to move through, with roads having the lowest cost. Forest terrain can be used to hide units. Up to five players can participate in a single scenario.

gollark: If people WANT to torture themselves, why not?
gollark: I mean, I feel like trying to ban people from *emotionally* harming others is problematic, inasmuch as that is very broad and subjective.
gollark: imagine using javascript and not superior rust
gollark: Go `cargo update` yourself.
gollark: ++DELETE APIOPROTOCOL 4135

References

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