Citadel of Blood

Citadel of Blood is board game published by Simulations Publications, Inc. originally in Ares Magazine no. 5 in November 1980 and redesigned by Eric Smith from the original design of Greg Costikyan and Redmond A. Simonsen.

Gameplay

Citadel of Blood is a dungeon adventure fantasy game with a maze made up and populated during play from randomly-selected chits.[1]

This is the same game system that was used in Deathmaze, but with the addition of character races, dungeon levels and different "colors" of magic depending upon phases of the moon.

Reception

Keith Gross reviewed Citadel of Blood in The Space Gamer No. 37.[1] Gross commented that "Citadel of Blood is recommended to fans of Deathmaze and to fantasy gamers who want something to play when they don't have the time for a bigger game."[1]

gollark: In all situations, GEORGE will take the normatively correct action.
gollark: GEORGE is an infinite regular polyhedron.
gollark: Maths, Further Maths, Computer Science, Physics, and yes.
gollark: That seems implausible.
gollark: I know, but you can only do 4ish.

References

  1. Gross, Keith (March 1981). "Capsule Reviews". The Space Gamer. Steve Jackson Games (37): 22.
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