Chivalry & Sorcery Sourcebook
Chivalry & Sorcery Sourcebook is a 1978 role-playing game supplement for Chivalry & Sorcery published by Fantasy Games Unlimited.
Contents
Chivalry & Sorcery Sourcebook introduces new characters classes and presents treatises on medieval hunting, economics, trade, military mobilization, medicine, and theories of magic.[1]
Reception
Ronald Pehr reviewed Chivalry & Sorcery Sourcebook in The Space Gamer No. 44.[1] Pehr commented that "If you don't play C&S, don't want to, and are uninterested in the background of fantasy adventures, you won't like Sourcebook. But, if you've played C&S, or might, or just want to see how to build a dream world (and furnish it, and move in first of the month), risk the sawbuck. Buy this book."[1]
gollark: No.
gollark: Greetings, unbiquarium one.
gollark: If one of the machines executing things suddenly goes offline you could call it colony collapse.
gollark: I guess you could have language "devices" not map exactly to real ones.
gollark: Also, I think it should be designed to still work with just one machine connected, so the honeycomb thing is maybe not ideal.
References
- Pehr, Ronald (October 1981). "Capsule Reviews". The Space Gamer. Steve Jackson Games (44): 32.
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