Chivalry & Sorcery Sourcebook

Chivalry & Sorcery Sourcebook is a 1978 role-playing game supplement for Chivalry & Sorcery published by Fantasy Games Unlimited.

Contents

Chivalry & Sorcery Sourcebook introduces new characters classes and presents treatises on medieval hunting, economics, trade, military mobilization, medicine, and theories of magic.[1]

Reception

Ronald Pehr reviewed Chivalry & Sorcery Sourcebook in The Space Gamer No. 44.[1] Pehr commented that "If you don't play C&S, don't want to, and are uninterested in the background of fantasy adventures, you won't like Sourcebook. But, if you've played C&S, or might, or just want to see how to build a dream world (and furnish it, and move in first of the month), risk the sawbuck. Buy this book."[1]

gollark: No.
gollark: Greetings, unbiquarium one.
gollark: If one of the machines executing things suddenly goes offline you could call it colony collapse.
gollark: I guess you could have language "devices" not map exactly to real ones.
gollark: Also, I think it should be designed to still work with just one machine connected, so the honeycomb thing is maybe not ideal.

References

  1. Pehr, Ronald (October 1981). "Capsule Reviews". The Space Gamer. Steve Jackson Games (44): 32.
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