Catocalinae

The Catocalinae are a subfamily of noctuoid moths, placed in family Noctuidae. In the alternative arrangement, where the Noctuidae are reduced to the core group around the Noctuinae, the present lineage is abolished, the upranked Catocalini being merged with the Erebini and becoming a subfamily of the reestablished family Erebidae.[1]

For the Catocalinae as a subfamily of Erebidae, see Catocalini.

Catocalinae
Egybolis vaillantina
Scientific classification
Kingdom:
Phylum:
Subphylum:
Class:
Order:
Suborder:
(unranked):
Superfamily:
Family:
Noctuidae (disputed)
Subfamily:
Catocalinae
Tribes

Armadini
Catocalini
Erebini
Tytini

Many of the species are large (7 to 10 cm, 2.8 to 3.9 in) compared to other noctuids in temperate zones, and have brightly colored backwings.

The closely related Ophiderinae and Calpinae are sometimes merged into this group.

Genera

The Catocalinae genera are usually assigned to the tribes Tytini, Armadini and Erebini, which have a fairly small number of genera, and the much larger Catocalini. The Poaphilini are another proposed tribe around the genus Argyrostrotis (= Poaphila), but is here considered to be paraphyletic. In addition, a high proportion of genera is not at present assigned to a specific tribe as their relationships require further study. These genera incertae sedis are:[2]

In addition, some little-known noctuoid moth species which differ somewhat from the bulk of their supposed genera might belong here:[2]

  • Crypsiprora oxymetopa Turner, 1941
  • Hypoprora tortuosa Turner, 1929
  • Prorocopis acroleuca Turner, 1929
  • Raparna trigramma Turner, 1906
  • Sophta aeluropis Meyrick, 1902

Placement of Xenogenes in the Catocalinae is in error; it is a geometer moth, family Geometridae.

Footnotes

  1. FE (2011), and see references in Sacvela (2011)
  2. See references in Savela (2011)
gollark: DNA is sort of kind of a digital storage system, and it gets translated into proteins, which can turn out really differently if you swap out an amino acid.
gollark: Real-world evolution works fine with fairly discrete building blocks, though.
gollark: Did you know? There have been many incidents in the past where improper apiary safety protocols have lead to unbounded tetrational apiogenesis, also referred to as a VK-class "universal apiary" scenario. Often, the fallout from this needs to be cleaned up by moving all sentient entities into identical simulated universes, save for the incident occurring. This is known as "retroactive continuity", and modern apiaries provide this functionality automatically.
gollark: Why continuous? Continuous things bad.
gollark: So why do you think you can succeed while everyone else in the field has done mostly not useful things?

References

This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.