Catacombs of Chaos
Catacombs of Chaos is a play-by-mail game that was published by Schubel & Son.
Gameplay
Catacombs of Chaos was a turn-based game where each player is in command of a team of characters entering the catacombs of a dead wizard.[1]
Reception
W. G. Armintrout reviewed Catacombs of Chaos in The Space Gamer No. 57.[1] Armintrout commented that "Catacombs of Chaos is an ill-explained and confusing game. The worst problem lies with the lack of information given to the players about such basics as character design, magic, and combat."[1]
In the April 1983 edition of Dragon (Issue 72), Michael Gray found the game to be very similar to Heroic Fantasy by Flying Buffalo.[2]
gollark: Okay, so first you create a 7-dimensional polaron resonance within the apionic conductors.
gollark: BEE?
gollark: You don't even want me to remove the cognitohazards from your mind?
gollark: See?
gollark: I simply hacked Discord.
References
- Armintrout, W. G. (November 1982). "The Great Buffalo Hunt: Heroic Fantasy vs. Catacombs of Chaos Featured Review". The Space Gamer. Steve Jackson Games (57): 2–5.
- Gray, Michael (April 1983). "The PBM scene: Facts you can use when YOU choose what game to play". Dragon. TSR, Inc. (72): 31.
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