CCT p/b Champion System

CCT p/b Champion System was a New Zealand UCI Continental cycling team that existed in 2015.[2]The team raced both road and Cyclo-cross races.

CCT p/b Champion System
Team information
UCI codeCCT
RegisteredNew Zealand
Founded2015
Disbanded2015
Discipline(s)Road
StatusUCI Continental
BicyclesReven[1]
Key personnel
General managerFranky Van Haesebroucke
Team name history
2015
CCT p/b Champion System

Team roster

As of 1 January 2015.[3]
Rider Date of birth
 Darijus Džervus (LTU) (1990-07-20)20 July 1990 (aged 24)
 Denis Flahaut (FRA) (1978-11-28)28 November 1978 (aged 36)
 Morten Gadgaard[N 1] (DEN) (1991-05-22)22 May 1991 (aged 23)
 Jesse Geerts[N 2] (BEL) (1995-04-28)28 April 1995 (aged 19)
 Paco Ghistelinck[N 3] (BEL) (1993-03-21)21 March 1993 (aged 21)
 Tom Goovaerts (BEL) (1988-07-03)3 July 1988 (aged 26)
 Joshua Haggerty (NZL) (1995-12-20)20 December 1995 (aged 19)
 Yuma Koishi (JPN) (1993-09-15)15 September 1993 (aged 21)
 Jonathan Page (USA) (1979-09-16)16 September 1979 (aged 35)
Rider Date of birth
 James Spragg (GBR) (1987-07-19)19 July 1987 (aged 27)
 Suguru Tokuda (JPN) (1994-05-31)31 May 1994 (aged 20)
 Tanzo Tokuda (JPN) (1992-04-13)13 April 1992 (aged 22)
 Seppe Verschuere[N 4] (BEL) (1994-01-06)6 January 1994 (aged 20)
 Michael Vink (NZL) (1991-11-22)22 November 1991 (aged 23)
 Sascha Weber (GER) (1988-02-23)23 February 1988 (aged 26)
 Ryan Wills (NZL) (1988-01-19)19 January 1988 (aged 26)
 Matthew Zenovich (NZL) (1994-02-26)26 February 1994 (aged 20)
  1. Gadgaard left the team on 25 August 2015
  2. Geerts joined the team on 1 June
  3. Ghistelinc joined the team on 24 June
  4. Verschuere joined the team on 1 August, as a stagiaire

Major wins

Sources:[4][5]

2015
 New Zealand National Time Trial Championships, Michael Vink
Greymouth Around Brunner Ride, Michael Vink
Asian Cycling Championships U23 Road Race, Yuma Koishi
 Japan National U23 Time Trial Championships, Yuma Koishi
Beromünster, Sascha Weber
Madiswil, Sascha Weber
Iowa I, Jonathan Page
gollark: I mean more like being able to queue up batch operations on furnaces/mines or something, so you can say "process 10 clay into 10 brick" and your stuff will be busy for 150 minutes.
gollark: Hmm, perhaps. Maybe a thing where you can queue a bunch of actions to run in a batch?
gollark: Some offense, but this honestly seems like a bad mobile game where you have to constantly log in to collect resources and stuff, but you also have to manually handle the rules too.
gollark: Honestly this is kind of boring.
gollark: > Auto-anvil> Entirely manually operated

References

  1. "Reven CCT p/b Champion System". cyclingarchives.com. Retrieved 11 April 2020.
  2. "CCT p/b CHAMPION SYSTEM". uci.org. Retrieved 11 April 2020.
  3. "CCT p/b Champion System". procyclingstats.com. Retrieved 11 April 2020.
  4. "CCT p/b Champion System". cyclingarchives.com. Retrieved 11 April 2020.
  5. "CCT p/b Champion System". firstcycling.com. Retrieved 11 April 2020.


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