Break In
Break In is a sports simulation video game by Naxat Soft in 1989 for the PC Engine and released only in Japan. The pool (pocket billiards) simulator was re-released on Nintendo's Wii Virtual Console in all nations in 2008.[2][3][4][5] It was later released for the Wii U Virtual Console. [6][7][5]
Break In | |
---|---|
Publisher(s) | Naxat Soft |
Composer(s) | Kinoko Kunimoto |
Platform(s) | TurboGrafx-16 |
Release | TG-16 |
Genre(s) | Sports simulation |
Mode(s) | Single-player, multiplayer |
Gameplay
The game simulates playing pool.[8] There are six modes to choose from and up to six players can play together on the Virtual Console release.[1]
Reception
IGN rated the game 5.5 of 10, citing broken English text, and very simple graphics and gameplay.[9] The game received 3 out of 5 stars from VC-Reviews, who said that the game has a wide variety of pool games to choose from and who thought it included everything a pool fan would need to be satisfied for the short term.[2]
References
- On the PAL Wii Virtual Console today: Metal Slug, Puyo Puyo 2, Cho Aniki and Break In - VideoGamesBlogger
- Break In (Virtual Console / TurboGrafx-16) Review
- https://www.nintendo.co.jp/wii/vc/software/07.html
- https://www.nintendo.com/games/detail/XUIWGrpgxRj_gGds2eOzo-DZz-HhOUec
- https://www.nintendo.co.uk/Games/TurboGrafx/Break-In-276533.html
- https://www.nintendo.co.jp/titles/20010000012168
- https://www.nintendo.com/games/detail/break-in-wii-u
- Break In rated for VC, isn't as exciting as it sounds - Nintendo Wii Fanboy
- Lucas M. Thomas (2008-08-12). "Break In Review". IGN. Archived from the original on 2008-09-01. Retrieved 2008-09-02.