Bloodchant

Bloodchant is a supplement published by T.C. International in 1988 for the gory barbarian combat role-playing game Bloodbath.

Gameplay

Bloodchant was designed by Troy Christensen, with interior art by Amanda Dee, Mike Semsel and Mike Barnes, and cover art by Amanda Dee. The boxed set contains:

  • 5.5" x 8.5" rulebook
  • 8.5" x 11" world map
  • 8.5" x 11" hex map
  • a sheet of counters[1]

This supplement uses the rules system first published in Bloodbath, and focuses on magic.[2]

Reception

In the May 1993 edition of Dragon (Issue #193), Lester Smith reviewed both Bloodchant and its parent game Bloodbath. He had been ambivalent about Bloodbath, and said of Bloodchant that it was "no better or worse than its predecessor." He still found the level of writing and editing as poor in this product as it had been in Bloodbath, saying, "The text is still barbaric (pun intended.)" He concluded, "As a parent, I won’t be sharing the game with my children, and I’d be a bit nervous if I saw them coming home with a copy, just on the basis of its presentation."[1]

Reviews

gollark: Sounds uncool, I prefer electronic stuff, or eventually photonic/spintronic.
gollark: If you like biology, just go find some enzymes and virii and stuff and CRISPR your genes.
gollark: Exactly!
gollark: You might have.
gollark: If you want something done, you can incentivize it a bit, you don't need to just say "but everyone else needs to give up their money too!!!!"

References

  1. Smith, Lester (May 1993). "Roleplaying Reviews". Dragon. TSR, Inc. (193): 25–27.
  2. "Bloodbath". RPG.net. Skotos Tech Inc. Retrieved 2019-11-10.
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