Birds of Prey (video game)

Birds of Prey is a 1992 flight simulator for the Amiga and IBM PC by Argonaut Games. It features a wide variety of NATO and Warsaw Pact aircraft and their respective ordnance as well as 12 different mission profiles. The entire game environment takes place on a vast dynamic map that consists of several land areas separated by the sea. The game plot revolves around a military conflict between two sides that have three air bases and two aircraft carriers each.[1]

Birds of Prey
Cover art of Birds of Prey
Developer(s)Argonaut Games
Publisher(s)Electronic Arts
Platform(s)Amiga, MS-DOS
Release
Genre(s)Flight simulation
Mode(s)Single-player

Reception

Computer Gaming World offered two opinions of Birds of Prey. One criticized the game's lack of realism and flawed targeting, while the other favorably cited the wide variety of aircraft and recommended it to action-oriented flight gamers.[2] In a 1994 survey of wargames the magazine gave the title two stars out of five, reporting that "the various aircraft have suspiciously similar flight characteristics and instrumentation".[3]

gollark: I mean, it's an obvious use of the scanning thing, but I wasn't aware of any public announcement about that.
gollark: Wait, what? Citation?
gollark: I see.
gollark: So you'd just need a script to initialise and configure it maybe.
gollark: I think Wireguard is actually in kernel now though.

References

  1. Birds of Prey at MobyGames
  2. Wesolowski, Leah and Charles (June 1992). "He Said, She Said". Computer Gaming World. p. 126. Retrieved 24 November 2013.
  3. Brooks, M. Evan (January 1994). "War In Our Time / A Survey Of Wargames From 1950-2000". Computer Gaming World. pp. 194–212.
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