Bill Elliott's NASCAR Challenge

Bill Elliott's NASCAR Challenge is a video game developed by Distinctive Software and published by Konami and was released for MS-DOS, Amiga, Macintosh and Nintendo Entertainment System in 1991.

Bill Elliott's NASCAR Challenge
DOS/Amiga cover art
Developer(s)Distinctive Software
Publisher(s)Konami
Designer(s)Bill Elliott
Don Mattrick
Stanley Chow
Amory Wong
Programmer(s)Penny Lee
Alan Stewart
Ted Sylka
Rick Friesen
Amory Wong
Artist(s)Athena Baxevanakis
Laura Luris
Composer(s)Michael J. Sokyrka
Krisjan Hatlelid
Brian Plank
Platform(s)MS-DOS, Amiga, Macintosh, NES
Release1991
Genre(s)Racing
Mode(s)Single-player
In-game screenshot of PC version

A very similar game, Bill Elliott's NASCAR Fast Tracks, was released for the Game Boy in 1991 by Konami.

This game is the first video game to ever secure the NASCAR license. It features several real NASCAR tracks in the game, such as Watkins Glen and Talladega. This game is also the first to feature a real NASCAR driver in a PC game, Bill Elliott.

Gameplay

Bill Elliott's NASCAR Challenge is a simulation of the NASCAR Winston Cup circuit, and thus operates like a racing game. The gameplay action is always through an in-car perspective.

Players could choose to run single races at each track, or run for the season championship. The race distance ranged from 10 miles to a more realistic distance of 500 miles for the superspeedway races. In the MS-DOS version, the championship consisted of a visit to each of the eight tracks. In the NES and Game Boy versions, the season championship consisted of each of the four tracks run twice, for a total of eight races. Championship points were awarded consistent to the real-life Winston Cup of the time.

Contest

Photo of the contest entry form.

In 1991, Konami sponsored a contest where players could submit top scores for a chance to win a trip to the 1992 Daytona 500 to meet Bill Elliott, and other minor prizes (see image at right). To enter, a player was to send a 35mm photograph of his or her final championship score using full race distances, manual transmission and regular damage settings.[1]

Reception

gollark: > Laptops, notebooks and netbooks are difficult to support and we recommend to use the vendor flashing utility. The embedded controller (EC) in these machines often interacts badly with flashing, either by blocking all read/write access to the flash chip or by crashing (it may power off the machine or mess with the battery or cause system instability). Fascinating.
gollark: It does not see flash.
gollark: Possibly.
gollark: Unfortunately, the precise layout of that does not match what the trustworthy* guides contain.
gollark: I ask because apparently you can enable CPU undervolting, which is otherwise disabled, with tweaks to this.

References

  1. Bill Elliott's NASCAR Challenge materials -- contest sheet -- 1990.
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