Beat slicing

Beat slicing is the process of using computer programs to slice an audio file of a drumloop in smaller sections, separating different drumhits. This is employed to rearrange the beat with either a sequencer or play them with a sampler, with the results ranging from changing particular hits to completely rearranging the flow of the beat.[2]

Beat slicing feature[1] on Cubase 6 Sample Editor

Slicing a beat also allows the tempo of the beat to be altered heavily in music sequencers, without resulting downsides such as the pitch being increased or decreased.

This process is the most prominent in genres of Drum and bass, Hip-Hop, Glitch and IDM, the two latter being notorious for their prominent artists rearranging and altering beats in extreme ways.

Common programs used for beat slicing

gollark: Like I said, controversy hour.
gollark: "I must respectfully disagree with the Honourable Gentleman here's suggestion", etc.
gollark: Learn from politicians.
gollark: Technically, a script with a java code wouldn't be, as "script" is not in fact a programming language.
gollark: FSharp is too long, Haskell won't fit, Rust will, and I've exhausted the list of languages I like.

References

  1. Simon Millward. "Audio Slicing - Steinberg Cubase Tips & Techniques". Sound On Sound. No. May 2008. The tools for audio slicing were overhauled in Cubase 4.1. Find out how to get the best from them.
  2. Simon Price. "Beat-slicing Masterclass What software you need and how best to do it!". Sound On Sound. No. June 2004.
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