Battle Rush: Build Up Robot Tournament

Battle Rush: Build Up Robot Tournament (バトルラッシュ BUILD UP ROBOT TOURNAMENT)[2] is a Japan-exclusive video game for the Nintendo Family Computer. The game was one of six that required Bandai's Datach (データック) System in order to operate.

Battle Rush: Build Up Robot Tournament
Cover art
Developer(s)TOSE
Publisher(s)B-AI[1]
Platform(s)Family Computer
Release
Genre(s)Action[1]
Mode(s)Single-player

Gameplay

The player has to build his own combat robot to use in a fighting tournament. These robots are built in factories that assign the robot a name in addition to installing its head, body, shoulder, and feet. The player has a pre-game lobby to get ready for the robot combat action. All matches have rounds of 60 seconds (unlike the 99-second round of most modern fighting video games). Both robots have a separate gauge for energy and damage. Standard punches and kicks can be thrown in addition to special moves (which look like ammunition).

Reception

On release, Famicom Tsūshin scored the game a 16 out of 40.[3]

gollark: No, only one of them was merge sort and it was #19.
gollark: #1: continuation passing style quicksort æ#2: weirdly done depth first search, as opposed to foolish non-omniscient ones#3: fake strassen#4: yes
gollark: I always do the cool ones.
gollark: I have a great algorithm this round, actually.
gollark: Ah yes, you're right. I always get confused like this reading my own code ages after I write it.

References

  1. "Release information". GameFAQs. Retrieved 2011-04-12.
  2. "Japanese-English translation". Superfamicom.org. Archived from the original on 2012-05-03. Retrieved 2011-04-12.
  3. NEW GAMES CROSS REVIEW: バトルラッシュ. Weekly Famicom Tsūshin. No.257. Pg.39. 12–19 November 1993.
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.