Battle Rush: Build Up Robot Tournament

Battle Rush: Build Up Robot Tournament (バトルラッシュ BUILD UP ROBOT TOURNAMENT)[2] is a Japan-exclusive video game for the Nintendo Family Computer. The game was one of six that required Bandai's Datach (データック) System in order to operate.

Battle Rush: Build Up Robot Tournament
Cover art
Developer(s)TOSE
Publisher(s)B-AI[1]
Platform(s)Family Computer
Release
Genre(s)Action[1]
Mode(s)Single-player

Gameplay

The player has to build his own combat robot to use in a fighting tournament. These robots are built in factories that assign the robot a name in addition to installing its head, body, shoulder, and feet. The player has a pre-game lobby to get ready for the robot combat action. All matches have rounds of 60 seconds (unlike the 99-second round of most modern fighting video games). Both robots have a separate gauge for energy and damage. Standard punches and kicks can be thrown in addition to special moves (which look like ammunition).

Reception

On release, Famicom Tsūshin scored the game a 16 out of 40.[3]

gollark: not much, i would suspect.
gollark: Make it identical to a human brain internally, but it can only write things in uppercase and say things in a monotonous robot voice.
gollark: You just need to make it not something people will think of as human, somehow.
gollark: I don't think it's some sort of neat one-dimensional thing.
gollark: It does this sort of thing without being recognizably human enough for people to care, too, so you can happily enslave GPTs and nobody will complain!

References

  1. "Release information". GameFAQs. Retrieved 2011-04-12.
  2. "Japanese-English translation". Superfamicom.org. Archived from the original on 2012-05-03. Retrieved 2011-04-12.
  3. NEW GAMES CROSS REVIEW: バトルラッシュ. Weekly Famicom Tsūshin. No.257. Pg.39. 12–19 November 1993.
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