Audioantics
Audioantics is a UK-based video game audio production company run by a freelance sound engineer Chris Chudley. [1]
Selected works
- Blood Stone - Xbox 360, PlayStation 3, PC (2010)
- Blur - Xbox 360, PlayStation 3, PC (2010)
- Geometry Wars: Touch - iOS4 (via iTunes App Store) (2010)
- Geometry Wars: Retro Evolved 2 — Xbox Live Arcade (2008)
- The Club — Xbox 360, PlayStation 3, PC (2008)
- Geometry Wars: Galaxies - Nintendo DS, Wii (2007)
- Project Gotham Racing 4 - Xbox 360 (2007)
- Boom Boom Rocket — Xbox Live Arcade (2007)
- Geometry Wars: Retro Evolved — Xbox Live Arcade (2005), Windows Vista (2007), Windows XP (via Steam) (2007)
- Project Gotham Racing 3 — Xbox 360 (2005)
- Project Gotham Racing 2 — Xbox (2003)
gollark: Overengineered arithmetic dice notation.
gollark: I do not have one, muahahahaha.
gollark: Except just `number`.
gollark: But ALL of them recurse.
gollark: https://github.com/francisrstokes/arcsecond#apidocumentation. go implement arithmetic.
References
- http://www.audioantics.co.uk www.audioantics.co.uk
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