Audioantics
Audioantics is a UK-based video game audio production company run by a freelance sound engineer Chris Chudley. [1]
Selected works
- Blood Stone - Xbox 360, PlayStation 3, PC (2010)
- Blur - Xbox 360, PlayStation 3, PC (2010)
- Geometry Wars: Touch - iOS4 (via iTunes App Store) (2010)
- Geometry Wars: Retro Evolved 2 — Xbox Live Arcade (2008)
- The Club — Xbox 360, PlayStation 3, PC (2008)
- Geometry Wars: Galaxies - Nintendo DS, Wii (2007)
- Project Gotham Racing 4 - Xbox 360 (2007)
- Boom Boom Rocket — Xbox Live Arcade (2007)
- Geometry Wars: Retro Evolved — Xbox Live Arcade (2005), Windows Vista (2007), Windows XP (via Steam) (2007)
- Project Gotham Racing 3 — Xbox 360 (2005)
- Project Gotham Racing 2 — Xbox (2003)
gollark: Oh, the potato*bin*.
gollark: Which potatonet?
gollark: I'm not certain of exactly how the ECC library works internally, but it's probably doing a hash or something, I could stick file length in easily.
gollark: I think that's *roughly* what it does anyway.
gollark: Maybe I should timestamp them.
References
- http://www.audioantics.co.uk www.audioantics.co.uk
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