Atlanta Magic
The Atlanta Magic were a soccer club that competed in the USISL from 1991 to 1996. The club originally started in 1991/92 in the indoor USISL league. They played in the 1992 USISL outdoor season as the Atlanta Datagraphic Magic, and the 1993 USISL outdoor season as the Atlanta Lasers. In 1995, they only played 2 games in the USISL Pro League, and they folded after the 1995/96 indoor season.
Year-by-year
Year | Division | League | Reg. Season | Playoffs | Open Cup |
---|---|---|---|---|---|
1991/92 | N/A | USISL Indoor | 1st, Southeast | Final | N/A |
1992 | N/A | USISL | 3rd, Southeast | Sizzling Six | Did not enter |
1992/93 | N/A | USISL Indoor | 1st, Southeast | Champion | N/A |
1993 | N/A | USISL | 2nd, Southeast | Sizzling Six | Did not enter |
1993/94 | N/A | USISL Indoor | 1st, Southeast | Champion | N/A |
1994 | 3 | USISL | 2nd, Southeast | Divisional Finals | Did not enter |
1994/95 | N/A | USISL Indoor | 1st, Mid-South | Champion | N/A |
1995 | 3 | USISL Pro League | withdrew after 2 games | Did not qualify | |
1995/96 | N/A | USISL Indoor | 1st, Southeast | Final | N/A |
gollark: This might be a problem. Terminal escape sequence thingies are 0x1B then whatever, which is also a valid character for CC to print.
gollark: <@205756960249741312> Just thought of this: how does CLI mode handle teletext characters?
gollark: Our idea was to run a bunch of CC computers headlessly and allow accessing them from ingame as well as the interweb. Basically "the cloud", but for CC. I have no idea what it could be used for but it would be cool.
gollark: It's probably possible to handle the xterm-or-whatever-it-actually-is escape sequences in CC well enough to render okay.
gollark: That's useful, thanks. There are probably ways to convert the VT100 sequences into other useful stuff.
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