Ascension: Chronicle of the Godslayer
Ascension: Chronicle of the Godslayer is a deck-building card game created by American studio Stone Blade Entertainment (originally known as Gary Games), headed by professional Magic: The Gathering player Justin Gary. The main designers of the game are Justin Gary, Brian Kibler, Rob Dougherty and John Fiorillo.[1] The game is available both in physical and digital formats; the iOS version, developed by Playdek, was released on June 30, 2011.
Ascension: Chronicle of the Godslayer | |
---|---|
Developer(s) | Playdek |
Publisher(s) | Playdek |
Platform(s) | iOS, Android |
Release | iOS June 30, 2011 Android August 14, 2014 |
Mode(s) | Single-player, 2-4 Players, 2-6 Players with Expansions |
Expansions
Ascension has received various major expansions since its release. Note that these years are for the release of physical copies; currently, the digital game lacks the Skulls and Sails expansion. [2]
- Storm of Souls (2011)
- Rise of Vigil (2013)
- Realms Unraveled (2014)
- Dawn of Champions (2015)
- Dreamscape (2015)
- War of Shadows (2016)
- Gift of the Elements (2017)
- Valley of Ancients (2017)
- Delirium (2018)
- Deliverance (2018)
- Skulls and Sails (2019)
Critical reception
The digital version of the game has a Metacritic score of 84% based on 10 critic reviews.[3]
gollark: I will write you into the IPv6 specifications.
gollark: I will make you an element of a noncommutative ring.
gollark: I will override your Unicode SMS level 3 platform.
gollark: I will transport you to the Republic of North Macedonia.
gollark: I will convert you into an infinite set of measure 0.
References
- "Ascension: Chronicle of the Godslayer". Boardgamegeek.com. Retrieved November 3, 2010.
- An Introduction to every Major Ascension Expansion
- Ascension: Chronicle of the Godslayer - Metacritic
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