Arion (software)
Arion is a physically based, unbiased render engine developed by RandomControl.
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![]() Render by Marcin Jastrzebski using Arion | |
Developer(s) | RandomControl |
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Initial release | 9 July 2008 |
Stable release | |
Operating system | Windows XP Professional x64 Edition and Windows Vista[1] |
Platform | CUDA, IA-32 and x86-64 |
Available in | English |
Type | Raytracer |
License | Proprietary commercial software |
Website | www |
Versions
Arion standalone is a general purpose rendering tool with a visual UI. There are also versions that integrate into 3ds Max and Rhinoceros.
gollark: Using a NAS would probably introduce extra latency. That would be bad.
gollark: I thought it didn't work properly unless you *reduced* it.
gollark: Wait, you can adjust the world height in the config file? Does it actually... increase the height?
gollark: Plus, I could build a tower out of my excess furnaces.
gollark: I mean, it would be nice to at least not be limited to Y256.
See also
- POV-Ray - A historical raytracer.
- Indigo Renderer - A commercial unbiased renderer.
- Octane Render - A commercial unbiased GPU-accelerated renderer.
- Sunflow - An open source unbiased renderer.
- YafaRay - An open source raytrace renderer.
References
- "Arion F.A.Q." RandomControl, SLU. Archived from the original on 24 November 2016. Retrieved 2 February 2011.
External links
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