Android One: The Reactor Run

Android One: The Reactor Run is a real-time shooter and maze video game written by Mark Haigh-Hutchinson and published by Vortex Software in 1983 for the ZX Spectrum and in 1985 for the Amstrad CPC.[1][2]

Android One: The Reactor Run
Developer(s)Mark Haigh-Hutchinson
Publisher(s)Vortex Software
Platform(s)ZX Spectrum, Amstrad CPC
Release1983: Spectrum
1985: Amstrad
Genre(s)Shoot 'em up
Mode(s)Single-player

A sequel, Android Two, was released later in 1983.[2]

Gameplay

The aim of the game is to destroy the reactor before the reactor destroys everything. This is done via blasting through walls, avoiding debris, and fighting mutants with your Android.[3]

The maze is presented in a scrolling top-down view, using tile based graphics.[4]

Reception

gollark: Oh, and TuriExtended™ bots, which have possibly transcended reality due to having useful primitives like time travel and halting problem solving.
gollark: Maybe that lets the EHQ9+ bots *summon* bottles?
gollark: Embedded HQ9+ bots, which happily blink LEDs and stuff but can't actually do useful things.
gollark: Oh, or the Golang bots, which aren't actually capable of abstract thought but can multitask a lot.
gollark: (those are esolangs)

References

  1. Android One: The Reactor Run at My Abandonware
  2. Android One: The Reactor Run for ZX Spectrum at World of Spectrum
  3. "Android One: The Reactor Run Details". LaunchBox Games Database. Retrieved 19 May 2019.
  4. https://www.mobygames.com/game/cpc/android-one-the-reactor-run Android One: The Reactor Run (Amstrad CPC) at Moby Games
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