Alpha Blaster

Alpha Blaster is a fixed shooter video game developed by Dave Aron at Sumlock for the Commodore VIC-20 and published by LiveWire Software in 1983.[2] Aackosoft published an MSX adaptation of the game in the following year.[3]

Alpha Blaster
Developer(s)Sumlock
Publisher(s)LiveWire Software[1]
Aackosoft
Programmer(s)Dave Aron[2]
Platform(s)VIC-20, MSX
Release
Genre(s)Fixed shooter
Mode(s)Single-player

Gameplay

In Alpha Blaster, a derivative of Galaxian (1979), the player defends against an alien invasion fleet from the planet Alpha. Piloting a lone Federation battle cruiser, the player scores points by shooting flying saucers and other spacecraft with a laser cannon.[4] The craft's laser energy and fuel are limited. After surviving two waves of attacks, the player must then dodge and blast through debris as the cruiser flies through an asteroid belt. If the player passes through the asteroid belt, the cruiser docks with a supply ship to rearm and refuel. After each such cycle, the game's difficulty level increases.

Reception

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gollark: Which it shouldn't unless you run out of memory or your computer explodes.
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gollark: cmark and some horrible regexes.
gollark: One public wiki I like has "warp links" which identify "weird" links between somewhat disparate concepts, but that might work as well with just custom link text so hm.

References

  1. Starr, Michael; Chapple, Craig (2008). Vintropedia Collector Handbook: Vintage Computer & Retro Console Price Guide 2009. Raleigh: Lulu Press. p. 241. ISBN 978-1409212775. Retrieved 31 May 2013.
  2. Hague, James. "The Giant List of Classic Game Programmers".
  3. http://www.gamefaqs.com/msx/934729-alpha-blaster
  4. Alpha Blaster. Manchester: LiveWire Software. 1983. p. 1. Archived from the original on 2 July 2013. Retrieved 31 May 2013.
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