Airmail Pilot

Airmail Pilot is a video game published in 1979 by Instant Software, in which the player pilots a Curtiss JN-4D "Jenny" biplane departing from Columbus, Ohio, loaded with mail for Chicago.[5][6][7]

Airmail Pilot
Developer(s)Instant Software[1]
Publisher(s)Instant Software[2]
Platform(s)TRS-80
TI-99/4A[3]
Release
  • WW: 1979
[4]
Genre(s)Flight simulator

Gameplay

The simple flight simulation of Airmail Pilot

The game begins with an advertisement attributed to an 18 July 1922 issue of the Chicago Sun which reads: "Wanted: Airmail pilot for the Columbus to Chicago run. Must be willing to fly in every type of weather. Only the foolhardy need apply." The player pilots a Curtiss JN-4D "Jenny" biplane carrying mail from Columbus, Ohio to Chicago, via Dayton, Indianapolis, and Logansport.

Reception

Bruce Campbell reviewed Airmail Pilot in The Space Gamer No. 36.[5] Campbell commented that "If you are looking for a realistic airflight simulation, Airmail Pilot is not for you. Since its price is on the lower end of the software spectrum, I do recommend it for those looking for a quick, easy, enjoyable game with limited staying power."[5] Another reviewer commented, "It can be fun and amusing, but it is not designed to hold an adult's attention for very long."[8]

gollark: What is?
gollark: Ü ≈ OO
gollark: ÜP: don't do it.
gollark: I basically just looked at some tutorial ages ago for Erlang; it seemed cool.
gollark: Don't know much Erlang myself.

References

  1. Holtz, Frederick (1983). Using & Programming the TI-99/4A Including Ready-to-Run Programs (1st ed.). Tab Books. p. 186 via Internet Archive.
  2. Green, Wayne, ed. (February 1980). "Every Flight is a Special Delivery". 80 Microcomputing. No. 2. Peterborough, NH. p. 29. ISBN 0-8306-1620-9 via Internet Archive.
  3. Staff writer (1982). "Entertainment". Home Computer Program Library. Texas Instruments Incorporated. p. 12 via Internet Archive.
  4. Craig, Craig, ed. (December 1979). "Airmail Pilot". Creative Computing. Vol. 5 no. 12. Morristown, NJ: Creative Computing. p. 115.
  5. Campbell, Bruce (February 1981). "Capsule Reviews". The Space Gamer. No. 36. Steve Jackson Games. p. 27.
  6. Staff writer (1981). "Games, Simulations and Entertainment for your TRS-80". Instant Software For Microcomputers. No. 3. Peterborough, NH: Instant Software Inc. p. 12 via Internet Archive.
  7. Kaplan, Gary M., ed. (May–June 1981). "The two finest programs for the TI99/4". 99'er Magazine. Vol. 1 no. 1. Eugene, OR: Emerald Valley Publishing. p. 62 via Internet Archive.
  8. Chadwick, Ian (April–May 1981). Simonsen, Redmond A. (ed.). "Why I'm Really Buying a Microcomputer and What I'll Play When It Gets Here, Part 2". Moves. No. 56. New York, NY: Simulations Publications. pp. 23–29 via Internet Archive.
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