Adventure A: Planet of Death

Adventure A: Planet of Death is a text adventure from Artic Computing released for the Sinclair ZX81 (and 4K ZX80) in 1981.[1] It was also released for the ZX Spectrum in 1982, Commodore 64 in 1984, and Amstrad CPC in 1985. A version for Android was released in January 2019 and is available on the Google Play Store.

Adventure A: Planet of Death
Developer(s)Artic Computing
Publisher(s)Artic Computing
Designer(s)Richard Turner
Chris A. Thornton[1]
Platform(s)ZX81, ZX Spectrum, C64, Amstrad CPC
Release1981: ZX80 / 81
1982: Spectrum
1984: C64
1985: Amstrad CPC
Genre(s)Interactive fiction
Mode(s)Single-player

The game was followed by Adventures B, C, D, E, F, G, and H.[2]

Gameplay

The player is stranded on an alien planet. The aim is to escape from this planet by finding his or her captured and disabled spaceship. The player communicates with the program by typing instructions into a simple verb-noun parser.

Reception

Crash magazine wrote that the game was "good value", complimenting its tone as "atmospheric" and "chilling".[3]

gollark: Manually when configuring the waypoints, or with survey drones which check available waypoints when at each waypoint.
gollark: * waypoints near other waypoints
gollark: Breadth first search? Just have a table of all the nearby waypoints provided by a server.
gollark: You basically just need a way to find positions (navigation upgrade, which is maths-free, or trilateration, which you can copypaste from CC's GPS) and pathfinding (easy).
gollark: What? Why?

References

  1. A Planet of Death at SpectrumComputing.co.uk
  2. "Artic Computing". adventure.if-legends.org. Retrieved November 25, 2017.
  3. "World of Spectrum - Crash-1". World of Spectrum. Retrieved November 25, 2017.


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