Aconcagua (video game)

Aconcagua (アコンカグア) is a 2000 PlayStation adventure video game developed by Sony Computer Entertainment. It was released only in Japan.[1]

Aconcagua
Japanese box art
Developer(s)Sony Computer Entertainment
Publisher(s)Sony Computer Entertainment
Platform(s)PlayStation
Release
  • JP: June 1, 2000
Genre(s)Point-and-click adventure
Mode(s)Single-player

The game is set on a mountain after a plane crash, and allows for the switching between characters.[1]

Plot

The setting of the game is in the fictional country of Meruza – which was named after the actual Argentine province Mendoza; the country is currently undergoing political turmoil as the result of an independence movement.[2] The movement has split Argentina in half, and a 33-year-old activist named Pachamama goes on a flight as part of a politically motivated independence tour. During the flight, a terrorist detonates a time bomb, which causes the plane to crash near Aconcagua's peak; only five passengers survive the crash.[3]

Gameplay

In Aconcagua, the player controls a Japanese journalist named Kato, whose job, along with Pachamama's, is to guide the survivors safely down the mountain. The game is organized in a series of missions in which the player must complete from a third-person perspective.[2] During the descent, the terrorists, knowing their plot failed, try to eliminate the survivors via helicopter drops.[3] It also involves various problem-solving and survival skills while using items left behind from the downed plane.[3] The game features over 80 minutes of cinematic cutscenes to advance the plot.[3] It also features multiple outcomes and endings, both of which depend on the choices the player makes during the game.[3]

Aconcagua has been compared to Covert Ops: Nuclear Dawn, also known in Japan as Chase the Express,[2] as well as Dino Crisis, Parasite Eve and the Resident Evil series.[3] However, its gameplay and structure more closely resembles point-and-click adventure games.

Development

According to IGN, Sony was attempting to penetrate the Argentine video game market with this title, while GameSpot said that they timed the release on the advent of the PlayStation 2 launch in order to boost PS1 sales.[2][3]

Release

The game was released in Japan on June 1, 2000.[1] The game was previewed on Sony's website, which showed trailers that featured English dialogue. Aconcagua was set to be released in North America sometime in late 2000, but it was never released there.[4]

Reception

The Japanese game magazine Famitsu gave the game a score of 29 out of 40.[1]

German magazine Video Games gave it a score of 70%.[5]

gollark: Well, that would have made ML workloads difficult, but you do.
gollark: I do, because I run things on it, silly.
gollark: Well, despite being slow, your server is considered a general purpose computer.
gollark: I'm not running it *now*, I just do in general.
gollark: Well, we find it difficult to run ML on it if it's powered off.

References

  1. "アコンカグア [PS] / ファミ通.com". www.famitsu.com. Archived from the original on 2018-07-24. Retrieved 2018-07-24.
  2. IGN Staff (April 12, 2000). "New Info and Unseen Screens of Aconcagua". IGN. Archived from the original on 2005-02-23. Retrieved January 12, 2011.
  3. Provo, Frank (July 27, 2000). "Aconcagua Preview". GameSpot. Retrieved January 12, 2011.
  4. IGN Staff (April 26, 2000). "Sony Offers Movie of Aconcagua". IGN. Archived from the original on 2006-08-21. Retrieved January 12, 2011.
  5. "Import PS: Aconcagua". Video Games. DE. October 2000. p. 127.
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.