AEGIS: Guardian of the Fleet

Aegis: Guardian of the Fleet is a 1994 MS-DOS computer game.

AEGIS: Guardian of the Fleet
Developer(s)Software Sorcery
Publisher(s)Time Warner Interactive
Platform(s)MS-DOS
Release1994
Mode(s)Single-player, multiplayer

Gameplay

It simulates command of a US Navy Ticonderoga class cruiser using the Aegis combat system, a US Navy radar and computer system which operates intelligence and missile guidance functions. It was developed by Microplay Software, and published by Time Warner Interactive.

Players are given the ability to operate this ship in real-time, either from the bridge, or by viewing ship operations on radar, via the Tactical Plot System. Players can also command several ships at once.

Players can play single mission games, or play a full campaign. The game depicts missions in the Middle East against a variety of targets, and with several different mission objectives.

Reception

Computer Gaming World in July 1994 rated AEGIS: Guardian of the Flet 3.5 stars out of five. While criticizing the documentation and bugs, the magazine approved of the more than 100 missions, and predicted that like Falcon 3.0 consumers would upgrade computers to play it.[1]

gollark: I don't know the history of that... very much at all... but how much was that their work versus just circumstances/chance/the political climate then?
gollark: I see.
gollark: If *a lot* of people want change, *and* can somehow coordinate on this, in the face of people trying to stop them, and it doesn't go horribly wrong somehow.
gollark: That's not exactly better if it leads to worse outcomes.
gollark: I mean, if you go around trying revolutioning, this will:- probably turn out badly for you- also probably not do much

References

  1. Coleman, Terry Lee (July 1994). "Aegis: Guardian of the Fleet". Computer Gaming World. pp. 88–89.


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