3-Demon

3-Demon (also known as Monster Maze) is a wire-frame maze game for MS-DOS based on Pac-Man.[1] It was released by PC Research in 1983 as shareware.[2]

3-Demon
Developer(s)PC Research
Programmer(s)John D. Price
Platform(s)MS-DOS
Release1983
Genre(s)Maze
Mode(s)Single-player

Gameplay

3-Demon (IBM PC)

The player moves through a wire-frame 3-D maze in first-person perspective, eating pellets and avoiding red ghosts. Eating a power pellet turns the ghosts green and gives the player the ability to eat them for extra points. The difficulty increases for each level completed. Unlike Pac-Man, the player isn't required to eat all the pellets, but an increasing percentage for every level completed. The player can gain bonus points by eating extra pellets over the level requirement and skip to the next level at any point (which can be used to avoid ghosts when trapped), being automatically advanced upon eating all pellets in the level. The music is by Scott Joplin.

gollark: GPT-3 is closed beta, EleutherAI have a nice frontend here (https://6b.eleuther.ai/) for their smaller model, I am looking for where to use the Jurassic-1 models.
gollark: But it could totally help you write some of it with good prompts.
gollark: It would *probably* not come up with a good statement in one shot.
gollark: AI21 has a free public thingy for their GPT-3-scale models.
gollark: It's very ethical.

See also

  • Spectre, similar Apple II game from 1982

References


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