2016 European Table Tennis Championships - Mixed Doubles
The mixed doubles on 2016 European Table Tennis Championships were held in Budapest, Hungary from 18–22 October 2016. Venue for the competition is Tüskecsarnok.
Results
Finals
Semifinals | Final | ||||||||
1 | ![]() ![]() | 1 | |||||||
3 | ![]() ![]() | 3 | |||||||
3 | ![]() ![]() | 2 | |||||||
4 | ![]() ![]() | 3 | |||||||
10 | ![]() ![]() | 0 | |||||||
4 | ![]() ![]() | 3 | |||||||
Top Half
First round | Second round | Quarterfinals | Semifinals | ||||||||||||||
1 | ![]() ![]() |
3 | 1 | ![]() ![]() |
3 | ||||||||||||
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1 | ![]() ![]() |
2 | ||||||||||||||
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3 | 1 | ![]() ![]() |
3 | |||||||||||||
9 | ![]() ![]() |
2 | 11 | ![]() ![]() |
1 | ||||||||||||
11 | ![]() ![]() |
3 | 11 | ![]() ![]() |
3 | ||||||||||||
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1 | 5 | ![]() ![]() |
2 | |||||||||||||
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0 | 1 | ![]() ![]() |
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5 | ![]() ![]() |
3 | 3 | ![]() ![]() |
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7 | ![]() ![]() |
3 | 7 | ![]() ![]() |
1 | ||||||||||||
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2 | ![]() ![]() |
3 | ||||||||||||||
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3 | ![]() ![]() |
0 | ||||||||||||||
14 | ![]() ![]() |
2 | 3 | ![]() ![]() |
3 | ||||||||||||
8 | ![]() ![]() |
3 | 8 | ![]() ![]() |
0 | ||||||||||||
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0 | 3 | ![]() ![]() |
3 | |||||||||||||
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0 | ||||||||||||||||
3 | ![]() ![]() |
3 | |||||||||||||||
Bottom Half
First round | Second round | Quarterfinals | Semifinals | ||||||||||||||
![]() ![]() |
![]() ![]() |
0 | |||||||||||||||
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wo | 10 | ![]() ![]() |
3 | |||||||||||||
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0 | 10 | ![]() ![]() |
3 | |||||||||||||
10 | ![]() ![]() |
3 | 6 | ![]() ![]() |
0 | ||||||||||||
13 | ![]() ![]() |
![]() ![]() |
1 | ||||||||||||||
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wo | 6 | ![]() ![]() |
3 | |||||||||||||
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2 | 10 | ![]() ![]() |
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6 | ![]() ![]() |
3 | 4 | ![]() ![]() |
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4 | ![]() ![]() |
3 | 4 | ![]() ![]() |
3 | ||||||||||||
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0 | ![]() ![]() |
0 | ||||||||||||||
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2 | 4 | ![]() ![]() |
3 | |||||||||||||
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3 | ![]() ![]() |
2 | ||||||||||||||
12 | ![]() ![]() |
3 | 12 | ![]() ![]() |
0 | ||||||||||||
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3 | |||||||||||||||
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3 | ||||||||||||||||
2 | ![]() ![]() |
1 | |||||||||||||||
gollark: ++search Conway cubes 10 dimensions advent of code
gollark: I think there are some relevant things about surface area and volume.
gollark: Arbitrarily high dimensional TTT so that you can exploit fun quirks of high dimensions which probably exist.
gollark: Can't wait for Four.js.
gollark: Libraries are clearly bee, use raw WebGL like Tetris.
External links
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