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I have two OBJ files, which contain a mesh that describes the same shape. One has ~10k vertices, and has texture coordinates. The other has ~5k vertices, and doesn't have texture coordinates.
How do I transfer the texture coordinates to the second mesh quickly, without having to unwrap the texture again?
Preferrably I'd use some open source software like Blender or a dedicated script. But if there is an easy solution with proprietary software I'll find a way to access that.
1How does an anaglyph help transfer tex coords? – Michael Litvin – 2015-05-25T09:07:16.070