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I have an app that uses OpenGl 2.0. When I use the app normally on my computer, it works fine. When connected using Windows Remote Desktop, the app does not work because only OpenGl 1.1 is supported over Remote Desktop.
How can I get around this?
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I have an app that uses OpenGl 2.0. When I use the app normally on my computer, it works fine. When connected using Windows Remote Desktop, the app does not work because only OpenGl 1.1 is supported over Remote Desktop.
How can I get around this?
I would simply use a remote desktop solution which supports OpenGL 2.0+ or greater. – Ramhound – 2015-03-18T16:18:10.387
Do you have a suggestion? I have only used the default software. – horns – 2015-03-18T16:27:43.253
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Windows 10/Server 10 Server will support OpenGL over RDP with OpenGL 4.4: http://blogs.msdn.com/b/rds/archive/2014/10/07/what-s-new-in-remote-desktop-services-for-the-next-version-of-windows-server.aspx
– magicandre1981 – 2015-03-18T16:45:17.270@horns - I suggest you do a little research on the subject. There are literally dozens of options besides the default built-in client. – Ramhound – 2015-03-18T18:56:12.603