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Hello to the gaming community. I am a budding game designer, learning to code for the first time in my life. I did learned c++ in school, 8 years back, so I sort of understand the logic when people are doing coding and I can suggest them the right route also, but to an extent I can't code. I am begining to learn coding for Unity 3D. Which one do you suggest is more versatile and easier to work on for future, because I am a game designer not a coder, I would do coding until I don't have anyone else to code for me. It should be easy and fast to learn, functional and universal to apply, and innovative at the same time.
C# or JavaScript ?
Thank you for your time Ps- if you could suggest me steps to learn and tutorials to look for, that would be just awesome.
Sorry, this question is not suitable for Super User in particular, and Stack Exchange sites as a whole, as it's up to personal preference and too subjective. See [help/dont-ask]. – slhck – 2013-10-20T13:46:56.410
Unity 3D is a software ! is it so hard for you to google ? http://unity3d.com/
– Hemant Chhabra – 2013-10-20T14:02:01.130Yes, but programming and software development questions are explicitly off topic here. – slhck – 2013-10-20T14:54:57.197