4
I have the chipset in the title.
The Intel control panel says the following:
Intel® Graphics Media Accelerator Driver for Mobile Report
Report Date: 8/11/2010
Report Time[hr:mm:ss]: 20:2:54
Driver Version: 8.15.10.2182
Operating System: Windows 7 (6.1.7600)
Default Language: English (Canada)
DirectX* Version: 10.0
Physical Memory: 3963 MB
Minimum Graphics Memory: 128 MB
Maximum Graphics Memory: 1759 MB
Graphics Memory in Use: 17 MB
Processor: Intel64 Family 6 Model 23 Stepping 10
Processor Speed: 1995 MHz
Vendor ID: 8086
Device ID: 2A42
Device Revision: 07
Even while playing games, the Graphics Memory in Use only ever goes up to 26 MB. I've looked in the BIOS; there's nothing there. Is there any way I can force it to go higher?
Thanks :)
1I don't see there's a way (need) to force the "graphics memory in use" to increase. Certainly, you could write your own 3D program and use many huge textures within it to see that memory in use would increase. – Andreas – 2010-08-11T23:14:04.890
If it is a graphics chip that uses "shared" memory space, then the bios is the only way to increase it, but not all bios's allow for this, most are a fixed amount these days. – Moab – 2010-08-11T23:19:33.673
The thing is, games only use 26 MB when it's obvious they need a lot more. – user45924 – 2010-08-11T23:49:33.607
5Why do you need to increase the memory allocated ? Increasing allocated memory does not increase the frame rates! – Sathyajith Bhat – 2010-08-12T00:16:57.373
@Sathya A lack of video memory can cause a bottleneck though – jitendragarg – 2017-06-24T11:03:30.110