how to coordinate a model (.fbx)?

0

I have a model in blender as .fbx file. The model includes about 100 points. Then, I want to calculate distance between the user and the model points through Unity. I can geolocate the model to world through Mapbox but I don't know the coordinates of the points in the model. How to calculate of the real world coordinates of the points in the model ?

ihsan buğra coşkun

Posted 2019-08-15T11:19:33.357

Reputation: 1

No answers