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I'm currently working on a project at work where I need to used Spatial audio to play .wav files and 'live' audio to a user with sound cancelling headphones in, well 3D.
I'm really hoping some of you use/ have used Spatial Audio on windows 10 and that this is something I can fix, because going back up the chain right now and telling them I've spent a week coding a solution which won't work on the hardware we have isn't my idea of fun.
Currently after having written the code to produce these sounds I've been able to listen to them and the audio output sounds awfully stereo. (It turns out the "demos" I listened to last week also sound stereo I just have a terrible ear for this sort of thing.
I'm asking here because I don't know where else to ask (and am fairly confident the problem isn't with my code, as like I said the demos aren't sounding very surround either)
To my understanding (from my project brief and what I can find on google), all I should need hardware wise is a windows 10 machine and some headphones.
on which note:
Windows 10 ver: 10.0.17134
System Model: NUC7i5BNK
RAM: 16GB
Sound Device: Interl(R) Display Audio (/Realtek High Definition Audio SST)
Headphones: various in ear and over the ear headphones
1Thanks, Unfortunately I was/ am limited to using Dolby Atmos by the requirements given to me, however I do think that you are correct and that my system was 'working' within the limitations of Dolby Atmos Headphones.
So thankyou for you diligence on this. – P.Hutt – 2019-01-08T11:50:50.833