FFmpeg passthrough of MPEG transport stream causes errors&glitches in stream

0

Unbescholtener Bürger back with another FFmpeg question. My goal is to have an instance of FFmpeg running that receives a mpeg transport stream via RTP, executes arbitrary operations on the received stream like transcoding or filtering, then passes the altered transport stream on via RTP.

However, I don't get it to work in even the most basic configuration: I have a .ts file that contains a single program consisting of one video and one audio stream. I use an instance of FFmpeg to stream this file to localhost:

ffmpeg -re -i 1.ts -c copy -f rtp_mpegts rtp://127.0.0.1:5003

With ffplay, I validate that this works correctly:

ffplay -i rtp://127.0.0.1:5003

Result looks good, sounds good, doesn't cause error messages on the console.

Now I try to put in another FFmpeg instance in between and things go downhill. I just want FFmpeg to copy the stream from port 5003 to port 5005 without any further processing or transcoding:

ffmpeg -re -probesize 50M -analyzeduration 50M -i rtp://127.0.0.1:5003?fifo_size=10000 -c copy -f rtp_mpegts rtp://127.0.0.1:5005

I get a lot of recurring error messages on that console, and when I monitor the stream at port 5005 with ffplay, lots of artifacts, glitches and dropouts appear. The console output looks like this for the most part:

...
Input #0, rtp, from 'rtp://127.0.0.1:5003?fifo_size=10000':
  Duration: N/A, start: 1.400022, bitrate: N/A
  Program 1 
    Metadata:
      service_name    : Service01
      service_provider: FFmpeg
    Stream #0:0: Video: h264 (Constrained Baseline) ([27][0][0][0] / 0x001B), yuv420p(progressive), 352x240 [SAR 1:1 DAR 22:15], 29.97 fps, 29.97 tbr, 90k tbn, 59.94 tbc
    Stream #0:1: Audio: ac3 ([129][0][0][0] / 0x0081), 44100 Hz, stereo, fltp, 192 kb/s
Output #0, rtp_mpegts, to 'rtp://127.0.0.1:5005':
  Metadata:
    encoder         : Lavf58.2.102
    Stream #0:0: Video: h264 (Constrained Baseline) ([27][0][0][0] / 0x001B), yuv420p(progressive), 352x240 [SAR 1:1 DAR 22:15], q=2-31, 29.97 fps, 29.97 tbr, 90k tbn, 29.97 tbc
    Stream #0:1: Audio: ac3 ([129][0][0][0] / 0x0081), 44100 Hz, stereo, fltp, 192 kb/s
Stream mapping:
  Stream #0:0 -> #0:0 (copy)
  Stream #0:1 -> #0:1 (copy)
Press [q] to stop, [?] for help
frame=    0 fps=0.0 q=-1.0 size=       0kB time=00:00:00.48 bitrate=   0.0kbits/s speed=0.957x
frame=    0 fps=0.0 q=-1.0 size=       0kB time=00:00:01.01 bitrate=   0.0kbits/s speed=0.991x
frame=    0 fps=0.0 q=-1.0 size=       0kB time=00:00:01.53 bitrate=   0.0kbits/s speed=1.01x 
frame=    1 fps=0.5 q=-1.0 size=      57kB time=00:00:02.05 bitrate= 227.6kbits/s speed=1.01x 
frame=   17 fps=6.7 q=-1.0 size=      83kB time=00:00:02.54 bitrate= 267.6kbits/s speed=   1x 
frame=   32 fps= 11 q=-1.0 size=     121kB time=00:00:03.04 bitrate= 324.9kbits/s speed=   1x 
[rtp @ 0x3db64c0] max delay reached. need to consume packet
[rtp @ 0x3db64c0] RTP: missed 50 packets
[rtp @ 0x3db64c0] PES packet size mismatch
frame=   37 fps= 10 q=-1.0 size=     132kB time=00:00:04.07 bitrate= 266.0kbits/s speed=1.15x frame=   37 fps=9.1 q=-1.0 size=     132kB time=00:00:04.07 bitrate= 266.0kbits/s speed=1.01x 
[rtp @ 0x3db64c0] max delay reached. need to consume packet
[rtp @ 0x3db64c0] RTP: missed 1 packets
[rtp @ 0x3db64c0] PES packet size mismatch
[rtp @ 0x3db64c0] max delay reached. need to consume packet
[rtp @ 0x3db64c0] RTP: missed 1 packets
frame=   47 fps= 10 q=-1.0 size=     150kB time=00:00:04.57 bitrate= 269.3kbits/s speed=1.01x
...

So... any idea what went wrong and how to fix it? A glance at the resource monitor doesn't indicate any high cpu, memory or network load.

UnbescholtenerBuerger

Posted 2018-01-05T13:24:09.620

Reputation: 101

Can you provide an example .ts file? – None – 2018-01-05T13:58:01.917

I could, but it wouldn't be legal I think. I downloaded Bronski Beat - Smalltown Boy from YT and used FFmpeg to convert it to .ts. Anyways, that doesn't matter because I actually found the culprit. – UnbescholtenerBuerger – 2018-01-05T14:27:09.047

Answers

0

So apparently my issue was the -re flag in the command that starts the pass-through FFmpeg instance.

If I had looked into the official documentation beforehand, I wouldn't have had to ask this question:

-re (input)

Read input at native frame rate. Mainly used to simulate a grab device, or live input stream (e.g. when reading from a file). Should not be used with actual grab devices or live input streams (where it can cause packet loss).

http://ffmpeg.org/ffmpeg.html#Advanced-options

Which is exactly what happened to me.

UnbescholtenerBuerger

Posted 2018-01-05T13:24:09.620

Reputation: 101