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I have been playing around with Storage Spaces for a while now, originally in Win 8.1 and now 10, and have found the technology to be so useful.
I have recently come into possession of 10 64GB USB 3.0 Flash Drives, and I would love to build a storage space out of them.
Unfortunately, however, I cannot add these drives to a Pool. I get that there is a good reason for this (don't know what it is personally though), but is there a way to allow a Flash Drive to be used in such a way?
The one solution I have come up with in the mean time is to spin up a Virtual Machine running Windows 10 Pro, then create 10 Virtual Disks, with the VHD files being on each drive, then creating the space in the VM, but this is a bit clunky.
1Wow, what a great first-time answer Joshua! You sir deserve all the high-fives. I have just tested this myself, and works perfectly! – topherg – 2016-05-12T10:37:13.350
Thanks.
What sort of throughput did you get?
I've just tried something else, for each USB device (in device manager) change the properties of each From: "Quick removal" to "Best performance".
It appears that the files are cached and streamed to the USB sticks when the computer can, rather than the computer waiting for each write to complete.
Copied a single 1 GB file to the storage spaces drive in a few seconds. Though could see the USB Flash drives working away for minutes as the actual data was flushed to it. So have to be careful about allowing the cache flush before removal. – Joshua – 2016-05-12T21:11:48.953
as you said, it was INCREDIBLY spiky, but I managed to get about 200MB/s transfer at one point, but then nothing for about 3 mins (my USB hub was whining a lot too). I'm going to experiment with device failure shortly, seeing what happens when I just kill a stick or 2. – topherg – 2016-05-13T09:21:06.077