Zen Archery (3.5e Feat)

Design Note: This content is for use with Races of War (3.5e Sourcebook)

Zen Archery [Combat]

3e Summary::You are very calm about shooting people in the face. That's a good place to be.

Benefits: This is a combat feat that scales with your Base Attack Bonus.

  • +0: You may use your Wisdom Modifier in place of your Dexterity Modifier on ranged attack rolls.
  • +1: Any opponent you can hear is considered an opponent you can see for purposes of targeting them with ranged attacks.
  • +6: If you cast a Touch Spell, you can deliver it with a ranged weapon (though you must hit with a normal attack to deliver the spell).
  • +11: As a Full Round Action, you may make one ranged attack with a +20 Insight bonus to hit.
  • +16: As a Full Round Action, you may make one ranged attack with a +20 Insight bonus to hit. If this attack hits, your attack is automatically upgraded to a critical threat. If the threat range of your weapon is 19-20, your critical multiplier is increased by one.



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gollark: sin x = x for small x, so it's probably fine.
gollark: Oh, right, trigonometry, I forgot about that.
gollark: So, based on my possibly entirely wrong calculations, assuming a difference in speed of 10m/s between the Earth and stuff on it is survivable, you are safe up to about 2 degrees of latitude from either pole.
gollark: Yes, PWM the sun.
gollark: Clearly someone doesn't know how instantly doing things works.
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