Wreckboat (Spelljammer Supplement)

Wreckboat

Built By: Humans

Used Primarily By: Humans

Cost: 4,000 gp

Hit Points: 30

Damage Threshold: 15

Crew: 1/4

Max ability modifier: +5

Landing—Land: Yes

Landing—Water: Yes

Armor Class: 14

Standard Armament:

  • None

or

  • 1 medium ballista

Cargo(tons): 1/2 (maximum)

Keel Length: 30'

Beam Length: 15'

Description

The Wreckboat is a simple craft designed to be carried by another craft, and to serve as an escape vessel if that craft is wrecked (hence the name). Wreckboats are easily handled by a single spelljammer, and are usually used as a shuttle or captain's gig on a day-to-day basis, while retaining the original purpose in case of an emergency.

Cargo in a Wreckboat is limited to personal gear and small valuables only, to a maximum of half a ton if the crew is two or less. In an emergency, an armed Wreckboat usually uses this space to carry up to 9 medium passengers, while an unarmed one can carry up to 12.


Deck Plans

http://web.archive.org/web/20101215170205im_/http://bwafer.com/dungeonsdragons/%21WRECKBO.GIF | Source

Back to Main Page 5e Homebrew Spelljammer (5e Campaign Setting) Spelljammer Ships

gollark: nil is falsy, so yes.
gollark: Roughly, although it's if x is *falsy* and not *nil* as far as I know.
gollark: Hmm, I *could* steal Unitcorrector.
gollark: Which one is yours?
gollark: [REDACTED]
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