Wra'sh Necromancer (3.5e Feat)

Wras'sh Necromancer [Regional]

3e Summary::''Your mastery of the dark art and your tutelage in Wra'sh granted you very powerful dark powers.''
Prerequisite: Wra'sh Blood feat, Dark Wood Walker, Apprentice Necromancer feat
Benefit: You also gain the following abilities.
  • You may cast all Necromancy spells at a +4 Caster in the boundaries of Wra'sh.
  • May spontaneously Convert any spells already prepared in a Necromancy spells written in your spellbook.
  • You learn an additional spell each levels, this spell must be of the Necromancy School.
  • All undead you summon or raise get a +4 Enhancement to Strength and +1 Hit Point per level, as long as it was raised in Wras'sh.

Back to Main Page 3.5e Homebrew Character Options Feats Regional Feats

gollark: https://dragcave.net/teleport/c68bb77dce3e9111a80b8ccdec962cee
gollark: I think my prizekin got traded off again...
gollark: I *collect* coppers.
gollark: Given that I can typically trade cheeses/papers for CB coppers, I mean.
gollark: I find it weird that CB coppers vanish basically instantly so I'm unable to get one but not unbreedables.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.