Wolvyne (3.5e Race)
Wolvynes
Personality
Wolvynes posses a subconscious desire to seek out a pack. The occurrence of half-wolves is rare, and most will never acquire a true 'pack' of their own. Generally, the closest a Wolvyne will ever get to the elusive 'pack' they yearn for is their adventuring party, who they will stick with at all times. Naturally, sometimes mistakenly, they expect the same loyalty in return.
Physical Description
Wolvynes are of small to medium height, they are quite fast and agile, though they have light builds as they work more on pack hunting than individual. They have a bushy tail up to 2m in length, are covered in fur, and have sharp claws.
Relations
Wolvynes are almost constantly at war with the Leodes. And, for reasons unknown to them, they are hated by Orcs.
Alignment
Wolvynes are almost always lawful to their group. However they can occasionally leave the pack, and become chaotic in nature.
Lands
Dense woodlands or forests.
Religion
The Wolvynes are a rather mystical race, usually covering themselves and their weapons in strange markings.
Language
Common, Wolvish
Racial Traits
- +1 Dexterity, +1 Intelligence, -1 Charisma, -1 Strength: The Wolvynes are fast, and clever. But are lacking in physical ability.
- Humanoid (Lycanthrope)
- Small to Medium
- base land speed is 30 feet
- Trained hunter(Ex): +2 Bonus to Move Silently, Listen, Search and Spot
- Low-Light Vision(Ex): A creature with low-light vision can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of shadowy illumination. It retains the ability to distinguish color and detail under these conditions. A spellcaster with low-light vision can read a scroll as long as even the tiniest candle flame is next to her as a source of light.
- Natural Weapon (Claws), (Ex): Unarmed attacks deal 1d4 damage
- Fur Coat (Ex): Resistant to cold weather.
- Automatic Languages: Common, Wolvish Bonus Languages: Elvish, Orcish
- Favored Class: Druid, Ranger
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