Wise Wizard (3.5e Class)

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Wise Wizard

Tired of players who choose to play wizards? The literal Batman of the DnD Universe? Tired of having your most well thought out stories ruined by Greater Dispel Magic and then a Polymorph Self? Look no further.

Making a Wise Wizard

Treat the wise wizard's two chosen magic schools as being Specialized Schools, allowing you to pick feats that have those requirements, as well as granting two bonus spells rather than the normal one. All benefits of School Specialization applied to two different schools of magic.

Abilities: He requires good Intelligence for his spells, Constitution for his hit points and Dexterity for his AC.

Races: Any.

Alignment: Any.

Starting Gold: As Wizard

Starting Age: Complex.

Table: The Wiseard

Hit Die: d4

Level Base
Attack Bonus
Saving Throws Special Spells per Day1
FortRefWill 01st2nd3rd4th5th6th7th8th9th
1st+0+0+0+2 Summon Familiar, Bonus Feat 31
2nd+1+0+0+3 42-
3rd+2+1+1+3 421
4th+2+1+1+4 432-
5th+2+1+1+4 Bonus Feat 4321
6th+3+2+2+5 4332-
7th+3+2+2+5 44321
8th+4+2+2+6 44332
9th+4+3+3+6 444321
10th+5+3+3+7 Bonus Feats 444332
11th+5+3+3+7 4444321
12th+6/+1+4+4+8 4444322
13th+6/+1+4+4+8 44444321
14th+7/+2+4+4+9 44444332
15th+7/+2+5+5+9 Bonus Feats 444444321
16th+8/+3+5+5+10 444444332
17th+8/+3+5+5+10 4444444321
18th+9/+4+6+6+11 4444444432
19th+9/+4+6+6+11 4444444433
20th+10/+5+6+6+12 Bonus Feat 4444444444

Class Skills (2 + Int modifier per level, ×4 at 1st level)
Concentration (Con), Craft (Int), Decipher Script (Int), Knowledge (All Skills), (Int) (Int), (Int), Profession (Wis), Spellcraft (Int).

Class Features

All of the following are class features of the Wiseard.

Bonus Feat: At 5th Level, and every 5 levels thereafter, the wise wizard gains a bonus feat. This must be a Metamagic or Item Creation Feat.

Spells: . Mighty wizards choose their spells from the following list:

0

1st

2nd

3rd<-spells, spells, spells->

4th<-spells, spells, spells->

5th<-spells, spells, spells->

6th<-spells, spells, spells->

7th<-spells, spells, spells->

8th<-spells, spells, spells->

9th<-spells, spells, spells->

Table: Wise Wizard Spells Known
LevelSpells Known
01st2nd3rd4th5th6th7th8th9th
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
10th
11th
12th
13th
14th
15th
16th
17th
18th
19th
20th

Ex-Wise Wizards

.

Epic Wise Wizard

Table: The Epic Wise Wizard

Hit Die: d

LevelSpecial
21st
22nd
23rd
24th
25th
26th
27th
28th
29th
30th
+ Int modifier skill points per level.

:

:


Bonus Feats: The epic wise wizard gains a bonus feat (selected from the list of epic wise wizard bonus feats) every levels after 20th.

Epic wise wizard Bonus Feat List: .

Wise Wizard Starting Package

Weapons: .

Skill Selection: Pick a number of skills equal to 4 + Int modifier.

SkillRanksAbilityArmor
Check
Penalty

Feat: .

Bonus Feats: .

Gear: .

Gold: .

Playing a Wise Wizard

Religion: .

Other Classes: .

Combat: .

Advancement: .

Wise Wizards in the World

—,


Daily Life: .

Notables: .

Organizations: .

NPC Reactions: .

Wise Wizard Lore

Characters with ranks in can research wise wizards to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.

DCResult
5.
10.
15.
20.

Wise Wizards in the Game


Adaptation: .

Sample Encounter: .

EL : .


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