Wind In Your Sails (4e Feat)
Wind In Your Sails [Elemental Swordsman]
With the wind behind and beneath you, you can jump further and higher than before.
Prerequisite: Elemental Swordsman
Benefit: When the Spirit of the Wind is called, you roll all athletics checks made to jump twice and take the higher result.
Back to Main Page → 4e Homebrew → Character Options → Feats → Heroic Tier Class
gollark: Yaaaay!
gollark: I mean, PotatOS runs half the CC BIOS code within a sandbox with a limited environment for sandboxing reasons, but mostly that's unnecessary and stupid.
gollark: Can you be more explanatory?
gollark: <@563866872702042132> Does it work okay now?
gollark: I assumed everyone was using the CC:T version.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.