WereCorn (5e Race)

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WereCorn

The WereCorn is a human Unicorn, that's really it.

Physical Description

History

They were created when a group of wizard tried to create a cure for lycanthropes by using the blood of a unicorn but the results became that of a lycanthrope unicorn.

WereCorn Names

No Specific names as no one is born being a Werecorn unless born from two Werecorn parents.

Male:

Female:

WereCorn Traits

Rewritten Biology. The nature of your affliction has rewritten much of your base race’s physiology. Because of this, you retain no additional features attributed to your base race other than your ability score improvement, size and languages.

You can do a half form(look like a Satyr with a horn instead of antlers) and a full form(think of werewolf but with a unicorn)
Ability Score Increase. while not in transformation no ability score increase but once you do a transformation you gain a +1 to your dexterity and wisdom
Age. WereCorn does not affect your age from your base race
Alignment. WereCorn's are normally True neutral until aggravated
Size. There size stays the same as their base race
Speed. once you half transform your speed changes to 35 and a full transformation gives you a speed of 40
Partial dark vision. As an animal need to survive you gain dark vision in half or full transformation up to 30 feet
Shapechanger. As an action, you can change into your half or full form. Your game statistics, other than your AC, remain the same in each form. Any equipment you are wearing or carrying is not transformed. You revert to your original form when you take an action to revert back, or if you are reduced to 0 hit points.
Horn Rush. You must move 20 feet before using but it is a horn charge dealing 1d8 of damage +2 piercing damage
Hind Kick. Turning you back to your opponent you surprisingly kick them dealing 1d6 +2 Bludgeoning damage
Keen Eyes. You gain proficiency in the Perception.
Natural Armor. While in fully transformed mode, you have a natural armor composed from your thickened skin and fur. In this form you have an AC of 13 + your Dexterity modifier.
Languages. You can speak, read, and write all the languages your base race knows

d8WereCorn Quirks
1I feel more awake at night than I do during the day, and occasionally I have trouble getting to sleep.
2Sometimes I can’t help but stare at the night sky.
3Nothing’s tastier to me than greens fresh off the branch or ground. I usually just eat meals raw rather than cook them.
4After traveling with someone for a while, I tend to get very attached and extremely protective of them. Sometimes to an alarming degree.
5Has a 6th sense to feel others emotions, especially from people close to them.
6The presence of you a WereCorn gives of an aura of cheerful and happy emotions helping those around you feel better.
7On occasion the unicorn in me really shows. I don’t always follow typical social protocol that most others do; like bathing regularly, for example.
8I am always slightly uncomfortable indoors or in small spaces that make me feel like I’m caged.
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