We Are Many (3.5e Trait)
We Are Many
3e Summary::A man with a broken mind may be unstable, but he will not be controlled
Benefit: Character becomes immune to Mind-Affecting effects
Drawback: At character creation, take an ability score of 5 on either Wisdom or Intelligence. (If rolling your stats and you haven't rolled a 5, convert your lowest roll that is greater than 5, and change it to 5. If using point buy, treat this is a +0 points choice, you do not gain nor lose points for taking a 5.)
Roleplaying Ideas: The character can either be introverted and hide their mutiple personalities or openly express their multiple minds, either path can have adverse affects on relationships within a group.
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gollark: Yeees. We do kind of need ecosystems to continue functioning.
gollark: More importantly, there isn't *that* much country-building space to go around, and rather a lot of people who think themselves "strong and aggressive". The probability of an arbitrary "strong and aggressive" person doing this is low.
gollark: It's hard to say, as it is not yet 50 years.
gollark: Ah, so *that's* why brexit.
gollark: All the countries you could consider newish seem bad.
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