Water Sucker (5e Spell)
Drain water from a creature or object you can touch. As the water drains out of the creature or object, it must make a Constitution saving throw, taking 10d10 necrotic damage on a failed save, or half as much damage on a success. Plant creatures and water-based elementals have disadvantage on this save. A nonmagical plant takes maximum damage from this spell.
6th-level necromancy | |
Casting time: | 1 action |
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Range: | Touch |
Components: | V, S, M (a pinch of sand and salt) |
Duration: | Instantaneous |
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